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Cursive Writing Alphabet's revenue trajectory
Forecast revenue from snapshot history. Last 1 months.
App spec
Version
1.0.37
Last update
Nov 14, 2025
Launched
Jun 04, 2026
Price
Free
Monetization
Free
What Cursive Writing Alphabet actually does (from store listing)
"Cursive Writing" is a game that allows your child to learn the correct spelling of the alphabet through play. A carefully developed learning method allows you to practice the spelling rules of each letter. The application is a great form of educational fun.
When designing the application, we used the best teaching practices. A number of algorithms developed mean that the child gets intelligent, hidden help, so that he is able to do any task himself, regardless of the level. This strengthens…
"Cursive Writing" is a game that allows your child to learn the correct spelling of the alphabet through play. A carefully developed learning method allows you to practice the spelling rules of each letter. The application is a great form of educational fun.
When designing the application, we used the best teaching practices. A number of algorithms developed mean that the child gets intelligent, hidden help, so that he is able to do any task himself, regardless of the level. This strengthens the feeling of independence and satisfaction with the performed task.
The course of learning writing skills is divided into stages - work, summary with praising the child for the task done and fun, thanks to which he will consolidate the knowledge and get a positive incentive to learn the letters again.
The game includes:
- Learning cursive capital and small letters of the English and American alphabet
- Learning digits 0-9
- word game that open safes
- interactive games with arranged objects from pieces of images.
- "find two cards" memory game
- game in "pixels"
- "catch the letters" arcade game
Age: school, preschool and younger children (3-7 years).
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Differences between the child's age option "3-5" and "6-7" years
Safe:
3-5 - by holding the button of the upper or lower safe lock with your finger, the picture will stop and lock by itself, which is confirmed by the yellow frame around the element. In case the child cannot cope with single clicking, just show him where to put his finger and hold it until the code element stops by itself.
6-7 - the safe lock does not lock itself after matching the code pictures, you hear a click instead. The player has to compose the code to open the safe himself. It requires more focus.
Writing letters:
3-5 - greater tolerance to the child's sensors. The application itself corrects inaccurate finger movements.
6-7 - the algorithm tolerates typing errors to a lesser extent than in the group (3-5)
Arranging the puzzle:
3-5 - greater tolerance of the area where the puzzle is dropped in the right place.
5-7 - putting the puzzle into place requires more accuracy 6
The letter catching game:
3-5 - To complete the mission, it is enough to catch 5 cards in the basket. Touching a bomb reduces the number of cards caught by one.
6-7 - You need to collect 15 cards to complete the mission. Touching the bomb takes all cards from the basket.
Pixel game:
At the top of the screen, you can set a lock for properly painted drawing elements. This makes it easier for younger children to finish the task faster.
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Each forecast combines App Store rating, ratings count, monetisation model, pricing tier, IAP signals and ad-supported flag.
The base estimate is then multiplied by a per-category scaling factor learned from apps with founder-verified MRR.
Every number on this page comes from public APIs and bumetric's own snapshot history.
Full methodology covers input variables, accuracy bands per category and how we treat apps without comparable anchors.
See also the live data on Cursive Writing Alphabet's tracker page for current rating, reviews and snapshot timeline.
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