What Dave Frampton (majicDave) actually does (from store listing)
Dave has been making games for nearly 20 years, with the success of each major release funding the development of the next. The early days of the iOS App Store jump started his indie game development career, with Chopper and Chopper 2 being huge hits. The Blockheads was another massive success, with over 20 million downloads.
Based in Hawkes Bay, New Zealand, Dave has a passion for creating living, breathing worlds, with a focus on interactivity and creative play. He has combined this passion w…
Dave has been making games for nearly 20 years, with the success of each major release funding the development of the next. The early days of the iOS App Store jump started his indie game development career, with Chopper and Chopper 2 being huge hits. The Blockheads was another massive success, with over 20 million downloads.
Based in Hawkes Bay, New Zealand, Dave has a passion for creating living, breathing worlds, with a focus on interactivity and creative play. He has combined this passion with many years of experience to create his debut PC title and culmination of his career - Sapiens. Dave is excited to lead Sapiens to its full potential, through early access and beyond.
Each forecast combines App Store rating, ratings count, monetisation model, pricing tier, IAP signals and ad-supported flag.
The base estimate is then multiplied by a per-category scaling factor learned from apps with founder-verified MRR.
Every number on this page comes from public APIs and bumetric's own snapshot history.
Full methodology covers input variables, accuracy bands per category and how we treat apps without comparable anchors.
See also the live data on Dave Frampton (majicDave)'s tracker page for current rating, reviews and snapshot timeline.
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