Dinothawr is a simple puzzle game made by Agnes Heyer and Hans-Kristian Arntzen AKA Themaister (original creator of the RetroArch/libretro project).
The goal of the game is to save your frozen friends by pushing them onto lava so they can thaw. It mixes gameplay mechanics from Kickle Cubicle and Sokoban with some lovely ambient homegrown music.
Features:
* 50+ levels
* Level editor
* Shaders for enhanced graphics, and/or plain retro graphics for pixel purists
This game comes with a c…
Dinothawr is a simple puzzle game made by Agnes Heyer and Hans-Kristian Arntzen AKA Themaister (original creator of the RetroArch/libretro project).
The goal of the game is to save your frozen friends by pushing them onto lava so they can thaw. It mixes gameplay mechanics from Kickle Cubicle and Sokoban with some lovely ambient homegrown music.
Features:
* 50+ levels
* Level editor
* Shaders for enhanced graphics, and/or plain retro graphics for pixel purists
This game comes with a customized standalone version of RetroArch serving as the frontend. This is the first game based solely around the libretro API.
Like libretro/RetroArch, the game is open source and its source can be obtained on Github.
Comparable Android apps
The five apps in Puzzle with the closest revenue to Dinothawr. Click any to see its detail page.
Each forecast combines App Store rating, ratings count, monetisation model, pricing tier, IAP signals and ad-supported flag.
The base estimate is then multiplied by a per-category scaling factor learned from apps with founder-verified MRR.
Every number on this page comes from public APIs and bumetric's own snapshot history.
Full methodology covers input variables, accuracy bands per category and how we treat apps without comparable anchors.
See also the live data on Dinothawr's tracker page for current rating, reviews and snapshot timeline.
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