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How much does Immortal Rogue earn?

Android app from Kyle Barrett · Action

ML forecast ★ 4.0 · 255 Paid

~4.3K/mo

ML revenue forecast. Calibrated against 15945 apps in this category.

Confidence band
±15%
High — many comparable apps with verified data

At a glance

What the app looks like

Live screenshots from the Play Store, captured by our snapshot worker. Tap any image to enlarge.

Immortal Rogue screenshot 1 Immortal Rogue screenshot 2 Immortal Rogue screenshot 3 Immortal Rogue screenshot 4

Immortal Rogue's revenue trajectory

Forecast revenue from snapshot history. Last 1 months.

Where Immortal Rogue sits in Action

Revenue distribution of 15945 comparable apps. Immortal Rogue highlighted.

Immortal Rogue vs comparable apps

Revenue trajectory side-by-side. Bold = Immortal Rogue, ghosted = peers.

App spec

Version
3.9.6
Last update
Mar 28, 2023
Launched
Mar 12, 2019
Price
$4.99
Monetization
Paid

What Immortal Rogue actually does (from store listing)

"A thrilling, fast-paced, difficult hack & slash roguelike." 4.5/5 - TouchArcade "An action roguelike that you have to play right now" 4.5/5 - Pocket Gamer Immortal Rogue is a hack and slash roguelike hybrid where you play as an eternal vampire. You wake up every 100 years to feed, and who you choose to hunt directly impacts the future. Different timelines offer different enemies to defeat and unique items to discover. You can fight samurai with a rocket fist from a long lost civilization,…
Read full description →

Comparable Android apps

The five apps in Action with the closest revenue to Immortal Rogue. Click any to see its detail page.

AppRevenueRatingRatings
WWE Mayhem icon WWE Mayhem 4.3K ★ 4.3 795K
Groundskeeper2 icon Groundskeeper2 4.3K ★ 3.8 262
UNKILLED - FPS Zombie Games icon UNKILLED - FPS Zombie Games 4.3K ★ 4.5 749K
Lara Croft: Relic Run icon Lara Croft: Relic Run 4.3K ★ 4.5 747K
Battle Supremacy icon Battle Supremacy 4.3K ★ 3.6 298
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How we calculated this

Each forecast combines App Store rating, ratings count, monetisation model, pricing tier, IAP signals and ad-supported flag. The base estimate is then multiplied by a per-category scaling factor learned from apps with founder-verified MRR. Every number on this page comes from public APIs and bumetric's own snapshot history.

Full methodology covers input variables, accuracy bands per category and how we treat apps without comparable anchors. See also the live data on Immortal Rogue's tracker page for current rating, reviews and snapshot timeline.

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