What Sakura Blade: Stickman Action actually does (from store listing)
A short, story-driven game with a Japanese touch.
The battle of Mikage, the successor of the sacred sword.
Defeat the forces of evil with exhilarating action!
A collection of mini-games you can enjoy in a short time.
* Fully playable with no in-app purchases.
About the developer
I make games to give you a refreshing break.
Simple, quick to play, and easy to stop.
No grind. No pressure.
Just something you can enjoy — and move on.
Have questions or suggestions? Check out th…
The battle of Mikage, the successor of the sacred sword.
Defeat the forces of evil with exhilarating action!
A collection of mini-games you can enjoy in a short time.
* Fully playable with no in-app purchases.
About the developer
I make games to give you a refreshing break.
Simple, quick to play, and easy to stop.
No grind. No pressure.
Just something you can enjoy — and move on.
Have questions or suggestions? Check out the FAQ first.
You can also learn more about the design philosophy behind my games.
https://sorakomi.com/soft/game/faq_app.html
Stay up to date with my development schedule here.
https://sorakomi.com/soft/game/schedule.html
If the app doesn’t run smoothly on your device, try the web version at the URL below. You’ll also find a list of all materials used there.
https://sorakomi.com/soft/game/sakura_blade/main.html
Each forecast combines App Store rating, ratings count, monetisation model, pricing tier, IAP signals and ad-supported flag.
The base estimate is then multiplied by a per-category scaling factor learned from apps with founder-verified MRR.
Every number on this page comes from public APIs and bumetric's own snapshot history.
Full methodology covers input variables, accuracy bands per category and how we treat apps without comparable anchors.
See also the live data on Sakura Blade: Stickman Action's tracker page for current rating, reviews and snapshot timeline.
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