What Tenmillion ZERO actually does (from store listing)
Story:
The stage is a magical fantasy world. The power balance of the six spirits gets broken and the world is about to be covered with darkness. A few adventurers arrived at the continent where the demon exists. This is a story they challenge the demon.
Battle:
- It is a turn-based tactics battle. All of your units can act once during the turn
- Units can move, attack, and recover. Sometimes the attacked side be counterattacked
- Although victory conditions may vary from stage, basically…
Story:
The stage is a magical fantasy world. The power balance of the six spirits gets broken and the world is about to be covered with darkness. A few adventurers arrived at the continent where the demon exists. This is a story they challenge the demon.
Battle:
- It is a turn-based tactics battle. All of your units can act once during the turn
- Units can move, attack, and recover. Sometimes the attacked side be counterattacked
- Although victory conditions may vary from stage, basically it is to defeat the enemy's leader before your leader is defeated
- Every time attacks and recoveries are done, EXP will be raised and the level will be raised. The same applies to enemies.
Operation:
- Tap the unit you want to act on or press the "Next unit" button
- Since the movable range is displayed, you can move the unit by tapping the destination
- After moving, tap when the range of attack and recovery is displayed, or press "Complete" button
- When attacks and recoverable equipment are displayed, please tap the equipment to use
- Screen is scrollable with fingers
- If you leave a unit and equipment touching with your fingers, you can see details
Tips:
- The unit gets more EXP (experience value) as the enemy level is higher. Let's raise the level of each character evenly in consideration of it
- Considering the range of the enemy's equipment, If you attack from outside the range you will not receive a counterattack
- If you capture only the base, you can clear the game in the shortest, but if it is difficult, let's raise the level on the way off the way
More:
- Let's complete the war history
- When you defeat the demon, places you can go will unlock. All bases other than Demon's castle become rematchable, and if you capture them again, you can rematch the demon
- Each time you defeat the demon, the level of the enemies rise. Let's try challenging how many times.
- There are many nice illustrations, videos, novels, music, doujinshi goods etc. by the artists on the net. Let's search with "Tenmillion"
Special thanks:
- First Seed Material http://refmap.wixsite.com/fsm-material - Unit and Map tip images
- Twelve constellation fragments - Effect images
- https://ki-rokoubou.booth.pm/ - Face images, etc
- Escape http://escape.client.jp/index.html - Item icon images
- http://fayforest.sakura.ne.jp/ - Button UI images
- Rittor Music, others - Sounds
- Powerd by Cocos 2d-x
Comparable Android apps
The five apps in Role Playing with the closest revenue to Tenmillion ZERO. Click any to see its detail page.
Each forecast combines App Store rating, ratings count, monetisation model, pricing tier, IAP signals and ad-supported flag.
The base estimate is then multiplied by a per-category scaling factor learned from apps with founder-verified MRR.
Every number on this page comes from public APIs and bumetric's own snapshot history.
Full methodology covers input variables, accuracy bands per category and how we treat apps without comparable anchors.
See also the live data on Tenmillion ZERO's tracker page for current rating, reviews and snapshot timeline.
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