1.2M Assets Tracked Updated 3 min ago Revenue Forecasts
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WWE Mayhem icon

How much does WWE Mayhem earn?

Android app from Reliance Games · Action

ML forecast ★ 4.3 · 795K Free

~4.3K/mo

ML revenue forecast. Calibrated against 15945 apps in this category.

Confidence band
±15%
High — many comparable apps with verified data

At a glance

What the app looks like

Live screenshots from the Play Store, captured by our snapshot worker. Tap any image to enlarge.

WWE Mayhem screenshot 1 WWE Mayhem screenshot 2 WWE Mayhem screenshot 3 WWE Mayhem screenshot 4

WWE Mayhem's revenue trajectory

Forecast revenue from snapshot history. Last 1 months.

Where WWE Mayhem sits in Action

Revenue distribution of 15945 comparable apps. WWE Mayhem highlighted.

WWE Mayhem vs comparable apps

Revenue trajectory side-by-side. Bold = WWE Mayhem, ghosted = peers.

App spec

Version
1.100.117
Last update
May 05, 2026
Launched
May 06, 2026
Price
Free
Monetization
Free

What WWE Mayhem actually does (from store listing)

WWE Mayhem is bigger & bolder than the rest, with fast-paced mobile arcade action and over-the-top moves! Play as <b>John Cena, <b>The Rock, <b>The Man- Becky Lynch, Undertaker, Goldberg and 150 + ALL of your favorite WWE Legends and Superstars in this high-flying, in the ring, arcade action game. Take your WWE Superstars to the next level in weekly WWE RAW, NXT and SmackDown Live challenges! Compete on the Road to Wrestlemania and lead your WWE Champions and Superstars to victory in WWE Univ…
Read full description →

Comparable Android apps

The five apps in Action with the closest revenue to WWE Mayhem. Click any to see its detail page.

AppRevenueRatingRatings
Immortal Rogue icon Immortal Rogue 4.3K ★ 4.0 255
Groundskeeper2 icon Groundskeeper2 4.3K ★ 3.8 262
UNKILLED - FPS Zombie Games icon UNKILLED - FPS Zombie Games 4.3K ★ 4.5 749K
Lara Croft: Relic Run icon Lara Croft: Relic Run 4.3K ★ 4.5 747K
Battle Supremacy icon Battle Supremacy 4.3K ★ 3.6 298
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How we calculated this

Each forecast combines App Store rating, ratings count, monetisation model, pricing tier, IAP signals and ad-supported flag. The base estimate is then multiplied by a per-category scaling factor learned from apps with founder-verified MRR. Every number on this page comes from public APIs and bumetric's own snapshot history.

Full methodology covers input variables, accuracy bands per category and how we treat apps without comparable anchors. See also the live data on WWE Mayhem's tracker page for current rating, reviews and snapshot timeline.

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