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干支かれ

0
Quality Score
Niche

干支かれ

Low confidence
✍️ Editor
✍️ bumetric analysis

干支かれ is an Android app from arithmetic bl series in the Adventure category, currently rated across few ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 0: Niche (micro-niche or pre-traction stage). For a Adventure app, that means micro-niche or pre-traction stage. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$666
per month
12-mo forecast
$582 – $2100
per month
24-mo forecast
$540 – $4857
per month
INDIE tier
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📊 Performance Tracking LIVE

Loading…
idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD 💰 Estimated build cost
$195K
What it cost to build · not monthly revenue
Likely range $145K – $265K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
💎 In-app purchase plumbing +$9K
Adventure complexity ×2.10 +$65K
🌐 Cross-platform reach (iOS + Android) +$68K
Total estimate $195K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$15K
What it would sell for · not monthly revenue
Marketplace range $10K – $20K · 24× MRR multiple
💸 ~0.1× build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎 IAP / freemium model base 28× MRR
🏷 Adventure category multiple -15%
Final multiple 24× MRR
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Adventure
📦 Tiny game bundle → Native 2D engine
🔬

How we forecast this revenue

LOW CONFIDENCE
Baseline
$666/mo · ML-estimated from 234 triggers
Growth rate
+6.0% MoM · INDIE tier baseline (compound monthly)
Direction
Headwinds: rating drift may slow acquisition
6 months
$567 – $1.3K
12 months
$582 – $2.1K
24 months
$540 – $4.9K
Compound growth at +6.0% MoM (tier baseline for INDIE). Range widens with horizon — typical noise band ±40% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Pre-traction · 37/100INDIE TIERlimited signal
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
3.8
Product Quality
0.0
Revenue Strength
2.8
Monetization Maturity
5.0
Defensibility
6.3
Market Position
0.0
Operational Safety
7.0
  • 💰 Revenue: Marginal — $266 - $1666/mo · INDIE tier · medium confidence, trajectory unclear.
  • ⭐ Quality: None★ across 0 reviews — weak — significant quality concerns.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: ⚠ last update 731d ago — possibly dormant.
  • ⚠️ Risk: Moderate — dormant (731d since update).
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $11K-$21K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
干支かれ
Developer
arithmetic bl series
Bundle ID
jp.arithmetic.etokare
App Store URL
Open in App Store
Category
Adventure
Content rating
Not found
Languages
Not found

Company

Website
girlsx.cutegirl.jp
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$666/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$0.99 - $34.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

陰陽師の子孫であるアナタは、
十二支と語らい、彼らの言魂を得て鬼を討つ…
豪華声優陣で送る十二支の物語。


〜 物語 〜

京都の祖父の神社に引っ越してきたアナタ。
そんなアナタの前に自らを「十二支」と名乗る
奇妙でフザけた男たちが現れる。
彼らはアナタの先祖の友人だと言い、
なし崩し的に神社に居候を始めるが……

〜 ゲーム概要 〜
【十二支達との旅】
他の干支を探す為……
各地の鬼やあやかしを退治する為……
生活費を確保する為……
様々な事情によりアナタと彼らは日本中を旅する。
旅路の果てには何が待ち受けるのか……?

【霊具錬成】
退治した鬼から得た素材で、
食事や家具、娯楽道具など様々な
「霊具」を錬成する事になるだろう。
貧乏神社で十二人の男達を養うには、
霊具が生命線となる……。

【干支語り】
「言魂」は十二支の戦う力。
力を得る為には、彼らと語らねばならないが、
そうして得た「言魂(=豪華声優陣によるボイス)」は
旅路を切り開く武器となるだろう……

【豪華声優陣】
伊東健人 / 江口拓也 / 神尾晋一郎
小林大紀 / 斉藤壮馬 / 関俊彦
武内駿輔 / 土田玲央 / 中島ヨシキ
西山宏太朗 / 新田杏樹 / 羽多野渉
三木眞一郎 / 宮田幸季 / 米内佑希… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v5.5🔄 updated 0d ago📂 Adventure💰 Free📺 Ad-supported💎 IAP $0.99 - $34.99 per item
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📝 Description

95
BU Score · Transcendent

Similar apps in Adventure

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, bumetric·Full methodology·Low confidence

Why low confidence: only 0 ratings · no founder-verified revenue (model estimate only) · revenue figure is directional only.

📌 Final verdict — read this before you trust the numbers above

干支かれ is a very early-stage Android app in the adventure space with weak public traction — only 0 ratings, no founder-verified MRR, and not ranked in any monitored grossing chart. The app appears to be monetised, but public signals are too sparse for a precise revenue estimate.

Bottom line: treat all revenue, audience and acquisition-value numbers on this page as directional only — not founder-verified facts.

Frequently Asked Questions

3 answers · auto-generated from this app's public data
How much does 干支かれ make per month?
Low-confidence model estimate. 干支かれ has only 0 App Store ratings, so our revenue model has very little signal to work with — treat the ~$666/mo figure as directional only, not a verified MRR. No founder-verified revenue data is available for this app. See methodology for the formula and confidence bands.
What apps are like 干支かれ?
Browse the full Adventure category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
Who makes 干支かれ?
干支かれ is published by arithmetic bl series on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.