Soul Knight

82
Soul Knight
Soul Knight carves out a strong niche in the action roguelite genre, directly competing with titles like Archero or Vampire Survivors, but with a distinct pixel-art aesthetic and emphasis on co-op multiplayer. Its high average rating from over a million reviews signals robust user satisfaction and significant traction, indicating this app is firmly in a mature growth stage rather than early adoption. The consistent updates, even years post-release, suggest ongoing developer support and a sustained player base. For free-to-play action games in this category, a common monetization strategy revolves around cosmetic IAPs and battle passes, often complemented by rewarded video ads for in-game currency or temporary power-ups, allowing for strong engagement without alienating the core free player base.
BU Score 82 · Excellent — strong product-market fit. The full Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.
Track snapshot history and revenue forecast in the Performance section below.
- Title & subtitle keyword fit
- Description hook & conversion structure
- Screenshots, ratings, reviews strategy
📊 Performance Tracking LIVE
Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.
| 🧱 MVP baseline (design + 1-store ship) | +$28K |
| 📱 5 unique screens × $4.5K | +$22K |
| 💎 In-app purchase plumbing | +$9K |
| ⚙ Action complexity ×2.20 | +$71K |
| 🌐 Cross-platform reach (iOS + Android) | +$71K |
Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.
| 💎 IAP / freemium model base | 28× MRR |
| ⭐ ★ rating ≥ 4.4 (solid) | +8% |
| 🏷 Action category multiple | -15% |
| ⭐ Mature user base (1M+ ratings) | +8% |
Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.
| 📲 Action engagement | ~150 installs / rating |
| 🔁 Action D30 retention | 10% |
| 📍 DAU / MAU stickiness | 0.35 |
Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.
| 🏷 Category context | Action |
| 📦 Tiny game bundle | → Native 2D engine |
How we forecast this revenue
MEDIUM CONFIDENCEBU Investment Matrix
Mixed signals · 61/100BIG TIERcompetitive but cautious- 💰 Revenue: Healthy — $280K - $1540K/mo · BIG tier · medium-low confidence, trajectory unclear.
- ⭐ Quality: 4.59★ across 1,756,384 reviews — exceptional (top 1% in category).
- 📍 Market: Not yet charting in any of the 9 monitored markets.
- 📈 Growth: Insufficient signal to assess trajectory.
- ⚠️ Risk: Low — no material risk signals detected.
💰 Forecast Revenue / mo
MODEL| High install base (1,756,384 ratings)METRIC | +$12,000 | |
| Excellent rating (4.6★)METRIC | +$2,200 | |
| Mature app (9y old)METRIC | +$1,500 | |
| Ad-supported / freemiumMETRIC | +$600 |
📈 Reviews Growth
LIVE⭐ Rating Trend
LIVEProfile & Insights
Identification
- App name
- Soul Knight
- Developer
- ChillyRoom
- Bundle ID
- com.ChillyRoom.DungeonShooter
- App Store URL
- Open in App Store
- Category
- Action
- Content rating
- Not found
- Languages
- Not found
Company
- Website
- www.chillyroom.com
- Tagline
- Not found
- Description
- Not found
- Founded
- Not found
- HQ / Address
- Not found
- Employees
- Not found
- Logo
- Not found
Revenue
- Verified revenue / mo
- Not found
- AI revenue estimate / mo
- Not found
- AI annual estimate
- Not found
- ML model estimate / mo
- $5.7K/mo
- Top-grossing rank
- Not found
- All-time revenue
- Not found
- Pricing
- $0.99 - $25.99 per item
Founder
Funding
Press & Links
Contacts & Socials
📈Ratings growth1,756,384 ratings+43% lifetimeShow 3-year history estimate ▾
📝 About this app
Join the multiplayer mode and play with friends across the world to defeat crazy monsters together! Whether you prefer an exclusive team of 2 players, or enjoy the thrill of a larger squad with 3 to 4 players, the fun of teamwork is guaranteed!
"In a time of guns and swords, the magic stone that maintains the balance of the world is stolen by high-tech aliens. The world is hanging on a thin thread. It all depends on you retrieving the magical stone…" We honestly can't keep making up more tales of the magic stone.… View full description on the official store →
What Worked™ · Development Pipeline
2 EVENTS TRACKEDTrack this app’s revenue
FREE📝 Description
95
More by ChillyRoom
View all →Why high confidence: 1,756,384 ratings · no founder-verified revenue (model estimate only).




