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Pull the Pin - Garden Balls

70
Quality Score
Strong

Pull the Pin - Garden Balls

by HYPERCELL
High confidence
4.6 Google Play rating
✍️ Bumetric analysis
“

Pull the Pin - Garden Balls is an Android app from HYPERCELL in the Puzzle category, currently rated 4.6β˜… across 67,177 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 70: Strong (healthy traction). For a Puzzle app, that means healthy traction. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

πŸ’° Monthly revenue Β· now vs forecast
● Right now
$5.0K
per month
β†’
12-mo forecast
$5.2K – $10.8K
per month
β†’
24-mo forecast
$6.4K – $19.2K
per month
MID tier
πŸ’‘ Grow this revenue
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  • Title & subtitle keyword fit
  • Description hook & conversion structure
  • Screenshots, ratings, reviews strategy
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Typical impact: +2-5Γ— organic installs
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πŸ“Š Performance Tracking LIVE

1 snapshots on record
idle
0%
Rating
4.6
Reviews
67,177 reviews
Forecast Revenue / mo
$5.0K
Snapshots tracked
1
since Jun 2026
ONE-TIME Β· BUILD πŸ’° Estimated build cost
$185K
↳ What it cost to build Β· not monthly revenue
Likely range $140K – $250K
$25K Β· MVP floor $100K Β· indie scale $500K+ Β· studio build
πŸ“ˆ Pays back in ~3.1y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age Γ— team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
πŸ“± 5 unique screens Γ— $4.5K +$22K
πŸ’Ž In-app purchase plumbing +$9K
βš™ Puzzle complexity Γ—1.60 +$35K
🌐 Cross-platform reach (iOS + Android) +$52K
βš™ 5.8y maintenance Γ— ~1-person team +$34K
Total estimate $185K
ONE-TIME Β· EXIT VALUE πŸ’΅ Estimated acquisition value
$150K
↳ What it would sell for Β· not monthly revenue
Marketplace range $125K – $200K Β· 32Γ— MRR multiple
πŸ’Έ ~0.8Γ— build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
πŸ’Ž IAP / freemium model base 28Γ— MRR
πŸ“… 5.8y proven track record +20%
⭐ β˜… rating β‰₯ 4.4 (solid) +8%
🏷 Puzzle category multiple -12%
Final multiple 32Γ— MRR
πŸ‘₯ Estimated audience size
7.6M
Lifetime downloads (US-equivalent)
Monthly active
585K
Daily active
185K

Synthetic estimate from ratings Γ— category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent β€” true global audience can be 5-10Γ— larger for international apps. Full math + source list on /methodology.

How we sized it
πŸ“² Puzzle engagement ~160 installs / rating
πŸ“… 5.8y of rating accumulation -29%
πŸ” Puzzle D30 retention 10%
πŸ“ DAU / MAU stickiness 0.32
DAU / MAU 32% sticky
πŸ›  Estimated tech stack
πŸ€–
Native Android (Kotlin)
Medium confidence Β· 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries β€” for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Puzzle
πŸ“¦ Tiny game bundle β†’ Native 2D engine
πŸ’€ Maintenance status
At risk
50%
Last shipped 2026-03-03 Β· 214 days ago
0 Β· Active 50 Β· At risk 100 Β· Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee β€” a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
πŸ“… 7 months since last update Concerning gap
Verdict At risk
πŸ”¬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$5.0K/mo Β· ML-estimated from 234 triggers
Growth rate
+4.0% MoM Β· MID tier baseline (compound monthly)
6 months
$4.7K – $7.9K
12 months
$5.2K – $10.8K
24 months
$6.4K – $19.2K
Compound growth at +4.0% MoM (tier baseline for MID). Range widens with horizon β€” typical noise band Β±25% at 6mo.. Ranges widen with horizon β€” distant futures carry more uncertainty.
πŸ“Š

BU Investment Matrix

Below median Β· 52/100MID TIERunderperforming peers
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
3.4
Product Quality
9.2
Revenue Strength
3.7
Monetization Maturity
5.0
Defensibility
6.0
Market Position
0.0
Operational Safety
9.0
  • πŸ’° Revenue: Modest β€” $3K - $7K/mo Β· MID tier Β· medium confidence, trajectory unclear.
  • ⭐ Quality: 4.6β˜… across 67,177 reviews β€” exceptional (top 1% in category).
  • πŸ“ Market: Not yet charting in any of the 9 monitored markets.
  • πŸ“ˆ Growth: last update 211d ago β€” slow cadence.
  • ⚠️ Risk: Low β€” no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge β€” otherwise crowded segment.
πŸ’΅ For acquirers: Estimated asking range 18-32Γ— monthly = $90K-$160K.
Composite of 8 dimensions computed deterministically from public signals β€” no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

πŸ’° Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
πŸ”¬Forecast Breakdown β€” Why This Estimate?Top 5 of 5 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Mid install base (67,177 ratings)METRIC
+$5,500
Excellent rating (4.6β˜…)METRIC
+$2,200
5 starREVIEW
+$1,800
Established app (5y old)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data Β· REVIEW = mined from user reviews Β· βœ“ VERIFIED = Stripe-verified anchor (TrustMRR)

πŸ“ˆ Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know β€” and don't β€” about this app and its company.

Identification

App name
Pull the Pin - Garden Balls
Developer
HYPERCELL
Bundle ID
com.app.pinballs
App Store URL
Open in App Store
Category
Puzzle
Content rating
Not found
Languages
Not found

Company

Website
hypercell.games
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$5.0K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$0.99 - $119.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" β€” additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

πŸ“ About this app

🌱 Pull the Pin - Garden Balls Puzzle Game

Pull the Pin - Garden Balls is a pull the pin puzzle game where you solve pin puzzles by guiding colorful balls through clever obstacles. Pull pins, use logic, and complete satisfying ball puzzles to help your garden grow.

This pull pin puzzle combines classic pin mechanics with relaxing garden visuals.

🧩 Solve Pin Puzzles With Balls

In this pull the pin game, your goal is simple - pull the right pin at the right time. Sort balls, avoid traps, and use physics to solve each pin puzzle.

Pull pins to guide balls… View full description on the official store β†’
App Specs
πŸ” Own this app? Claim & verify MRR β†’
πŸ”– v1.2.14πŸ”„ updated 7mo agoπŸ“‚ PuzzleπŸ’° FreeπŸ“Ί Ad-supportedπŸ’Ž IAP $0.99 - $119.99 per itemπŸš€ Launched 2020 (5y old)
πŸ§ͺ

Tech & Domain Intel β€” hypercell.games

Mail provider
Google Workspace
Tech stack
Microsoft 365
Derived from public RDAP + DNS TXT records (no scraping, no login).
πŸ””

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πŸ“ Description

95
BU Score Β· Transcendent
Full revenue analysis
Read the article-style breakdown for Pull the Pin - Garden Balls: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive β†’

Similar apps in Puzzle

About this analysis
ZCAnalyzed by Zakhar Chumak Β· founder, BumetricΒ·Full methodologyΒ·High confidence

Why high confidence: 67,177 ratings Β· no founder-verified revenue (model estimate only).

❓ Frequently Asked Questions

10 answers Β· auto-generated from this app's public data
How much does Pull the Pin - Garden Balls make per month?β–΄
Based on our ML-calibrated revenue forecast, Pull the Pin - Garden Balls earns approximately $5.0K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Pull the Pin - Garden Balls profitable?β–΄
With estimated build cost $185K and monthly revenue $5.0K, Pull the Pin - Garden Balls looks slow ROI β€” payback period is around 3.1 years at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Pull the Pin - Garden Balls have?β–΄
Estimated audience: ~7.6M lifetime downloads, ~585K monthly active users, and ~185K daily active users. Derived from ratings count Γ— category installs-per-rating Γ— age decay. US-storefront-equivalent β€” global audience can be 5-10Γ— larger for internationally-distributed apps.
What apps are like Pull the Pin - Garden Balls?β–΄
Browse the full Puzzle category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Pull the Pin - Garden Balls built with?β–΄
Our heuristic places Pull the Pin - Garden Balls on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Pull the Pin - Garden Balls still actively maintained?β–΄
Maintenance status: At risk (50% abandonment risk). Last shipped version was 7 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Pull the Pin - Garden Balls sell for?β–΄
Estimated acquisition value: $150K (marketplace range $125K – $200K). Calculated as 32Γ— monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Pull the Pin - Garden Balls last updated?β–΄
Pull the Pin - Garden Balls last shipped a new version on 2026-03-03 β€” 7 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Pull the Pin - Garden Balls?β–΄
Pull the Pin - Garden Balls is published by HYPERCELL on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Pull the Pin - Garden Balls's BU Score?β–΄
Pull the Pin - Garden Balls has a BU Score of 70/100 (Strong). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.