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My Virtual Manga Girl πŸ”° Anime, care & customize

61
Quality Score
Solid

My Virtual Manga Girl πŸ”° Anime, care & customize

3.6 ✍️ Editor
✍️ bumetric analysis

My Virtual Manga Girl πŸ”° Anime, care & customize is an Android app from PolloSoft & AkraSoft in the Casual category, currently rated 3.6β˜… across 9,991 ratings. Initial signal reads as no scraped reviews yet: judgment based on metadata only.

Quality Score is 61: Solid (established niche player). For a Casual app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

πŸ’° Monthly revenue Β· now vs forecast
● Right now
$5.0K
per month
β†’
12-mo forecast
$5.2K – $10.8K
per month
β†’
24-mo forecast
$6.4K – $19.2K
per month
MID tier
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πŸ“Š Performance Tracking LIVE

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idle
0%
Rating
β€”
Reviews
β€”
Forecast Revenue / mo
β€”
Snapshots tracked
0
since first record
ONE-TIME Β· BUILD πŸ’° Estimated build cost
$115K
↳ What it cost to build Β· not monthly revenue
Likely range $85K – $155K
$25K Β· MVP floor $100K Β· indie scale $500K+ Β· studio build
πŸ“ˆ Slow ROI β€” current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age Γ— team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
πŸ“± 5 unique screens Γ— $4.5K +$22K
βš™ Casual complexity Γ—1.50 +$25K
🌐 Cross-platform reach (iOS + Android) +$41K
Total estimate $115K
ONE-TIME Β· EXIT VALUE πŸ’΅ Estimated acquisition value
$10K
↳ What it would sell for Β· not monthly revenue
Marketplace range $10K – $15K Β· 11Γ— MRR multiple
πŸ’Έ ~0.1Γ— build cost (under-water)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
πŸ“Ί Ad-supported base 15Γ— MRR
⭐ β˜… rating 3.5-4.0 (mixed) -8%
🏷 Casual category multiple -22%
Final multiple 11Γ— MRR
πŸ‘₯ Estimated audience size
2.1M
Lifetime downloads (US-equivalent)
Monthly active
125K
Daily active
43K

Synthetic estimate from ratings Γ— category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent β€” true global audience can be 5-10Γ— larger for international apps. Full math + source list on /methodology.

How we sized it
πŸ“² Casual engagement ~220 installs / rating
πŸ” Casual D30 retention 6%
πŸ“ DAU / MAU stickiness 0.35
DAU / MAU 35% sticky
πŸ›  Estimated tech stack
πŸ€–
Native Android (Kotlin)
Medium confidence Β· 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries β€” for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Casual
πŸ“¦ Tiny game bundle β†’ Native 2D engine
πŸ”¬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$5.0K/mo Β· ML-estimated from 234 triggers
Growth rate
+4.0% MoM Β· MID tier baseline (compound monthly)
6 months
$4.7K – $7.9K
12 months
$5.2K – $10.8K
24 months
$6.4K – $19.2K
Compound growth at +4.0% MoM (tier baseline for MID). Range widens with horizon β€” typical noise band Β±25% at 6mo.. Ranges widen with horizon β€” distant futures carry more uncertainty.
πŸ“Š

BU Investment Matrix

Below median Β· 47/100MID TIERunderperforming peers
RevenueQualityMarketGrowthMoatSafetyFounderMonetiz.
Revenue Strength
3.7
Product Quality
6.5
Market Position
0.0
Growth Velocity
5.0
Defensibility
5.0
Operational Safety
10.0
Founder Strength
6.3
Monetization Maturity
1.0
  • πŸ’° Revenue: Modest β€” $3K - $7K/mo Β· MID tier Β· medium confidence, trajectory unclear.
  • ⭐ Quality: 3.6β˜… across 9,991 reviews β€” solid.
  • πŸ“ Market: Not yet charting in any of the 9 monitored markets.
  • πŸ“ˆ Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low β€” no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge β€” otherwise crowded segment.
πŸ’΅ For acquirers: Estimated asking range 18-32Γ— monthly = $90K-$160K.
Composite of 8 dimensions computed deterministically from public signals β€” no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

πŸ’° Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.

πŸ“ˆ Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know β€” and don't β€” about this app and its company.

Identification

App name
My Virtual Manga Girl πŸ”° Anime, care & customize
Developer
PolloSoft & AkraSoft
Bundle ID
com.eventronic.xicamanga
App Store URL
Open in App Store
Category
Casual
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$1.0K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" β€” additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.
App Specs
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πŸ“‚ CasualπŸ’° Free
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πŸ“ Description

95
BU Score Β· Transcendent

More by PolloSoft & AkraSoft

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βœ“ Diversified β€” top app contributes 16%; risk spread across portfolio

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About this analysis
ZCAnalyzed by Zakhar Chumak Β· founder, bumetricΒ·Full methodologyΒ·Medium confidence

Why medium confidence: 9,991 ratings Β· no founder-verified revenue (model estimate only).

❓ Frequently Asked Questions

4 answers Β· auto-generated from this app's public data
How much does My Virtual Manga Girl πŸ”° Anime, care & customize make per month?β–΄
Based on our ML-calibrated revenue forecast, My Virtual Manga Girl πŸ”° Anime, care & customize earns approximately $1.0K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
What apps are like My Virtual Manga Girl πŸ”° Anime, care & customize?β–΄
Browse the full Casual category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
Who makes My Virtual Manga Girl πŸ”° Anime, care & customize?β–΄
My Virtual Manga Girl πŸ”° Anime, care & customize is published by PolloSoft & AkraSoft on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is My Virtual Manga Girl πŸ”° Anime, care & customize's BU Score?β–΄
My Virtual Manga Girl πŸ”° Anime, care & customize has a BU Score of 61/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.