1.2M Android Apps Tracked Updated 1 min ago Revenue Forecasts
Add an app Create Account Sign In
Home

TWIN COBRA classic

65
Quality Score
Solid

TWIN COBRA classic

High confidence
4.5 ✍️ Editor
✍️ bumetric analysis

TWIN COBRA classic is an Android app from mobirix in the Arcade category, currently rated 4.5★ across 11,845 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.

Quality Score is 65: Solid (established niche player). For a Arcade app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$700K
per month
12-mo forecast
$741K – $1141K
per month
24-mo forecast
$886K – $1645K
per month
BIG tier
💡 Grow this revenue
Free AI audit of this app’s store listing
  • Title & subtitle keyword fit
  • Description hook & conversion structure
  • Screenshots, ratings, reviews strategy
Run free AI audit →
Typical impact: +2-5× organic installs
🔔Notify me when this app's revenue changes by

📊 Performance Tracking LIVE

Loading…
idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD 💰 Estimated build cost
$175K
What it cost to build · not monthly revenue
Likely range $130K – $235K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
💎 In-app purchase plumbing +$9K
Arcade complexity ×1.90 +$53K
🌐 Cross-platform reach (iOS + Android) +$62K
Total estimate $175K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$10K
What it would sell for · not monthly revenue
Marketplace range $10K – $15K · 24× MRR multiple
💸 ~0.1× build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎 IAP / freemium model base 28× MRR
★ rating ≥ 4.4 (solid) +8%
🏷 Arcade category multiple -20%
Final multiple 24× MRR
👥 Estimated audience size
2.4M
Lifetime downloads (US-equivalent)
Monthly active
115K
Daily active
28K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Arcade engagement ~200 installs / rating
🔁 Arcade D30 retention 5%
📍 DAU / MAU stickiness 0.25
DAU / MAU 25% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Arcade
📦 Tiny game bundle → Native 2D engine
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$700K/mo · ML-estimated from 234 triggers
Growth rate
+2.5% MoM · BIG tier baseline (compound monthly)
6 months
$690K – $933K
12 months
$741K – $1.1M
24 months
$886K – $1.6M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon — typical noise band ±15% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Mixed signals · 65/100BIG TIERcompetitive but cautious
RevenueQualityMarketGrowthMoatSafetyFounderMonetiz.
Revenue Strength
5.8
Product Quality
8.9
Market Position
0.0
Growth Velocity
5.0
Defensibility
9.2
Operational Safety
10.0
Founder Strength
7.7
Monetization Maturity
5.0
  • 💰 Revenue: Healthy — $280K - $1540K/mo · BIG tier · medium-low confidence, trajectory unclear.
  • ⭐ Quality: 4.46★ across 11,845 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: dev shipping weekly.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Strong subscription moat. Hard to outcompete on retention. Better angle: free alternative with one-time purchase, or feature parity for an underserved sub-niche.
💵 For acquirers: Estimated asking range 18-32× monthly = $12.6M-$22.4M.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Mid install base (11,845 ratings)METRIC
+$5,500
Good rating (4.5★)METRIC
+$800
Established app (6y old)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
TWIN COBRA classic
Developer
mobirix
Bundle ID
com.mobirix.jp.TwinCobra
App Store URL
Open in App Store
Category
Arcade
Content rating
Not found
Languages
Not found

Company

Website
www.mobirix.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$502/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$0.99 - $99.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
📈Ratings growth11,845 ratings+62% lifetimeShow 3-year history estimate ▾Jun 2023Dec 2024Jun 2026
Tracked (1 weeks) Pre-tracking estimate (36 weeks) · model-based, ±5% noise · anchored to release date and current value
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

It's a shooting game that shoot and destroy tanks, anti-aircraft guns and enemy helicopters.
Take off the helicopter from the aircraft carrier and win the battle against the enemy.

[How to play]
You can move the fighting helicopter with your finger and the bullet will be shoot automatically.
The bomb button can be changed to the left or right side of the screen.

[Features]
- When S item is acquired, the power of the weapon increases.
- When starting with "FULL POWER START", you can start the game with full ammo power.
- Attack pattern can be changed in various ways as below.… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v1.3.7🔄 updated 0d ago📂 Arcade💰 Free📺 Ad-supported💎 IAP $0.99 - $99.99 per item
🔔

Track this app’s revenue

FREE
Get an email when revenue moves by your threshold. No spam, unsubscribe in one click.

📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for TWIN COBRA classic: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by mobirix

View all →
📦 Portfolio summaryMID studio
127apps·$171K/mocombined
✓ Diversified — top app contributes 4%; risk spread across portfolio

Similar apps in Arcade

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, bumetric·Full methodology·High confidence

Why high confidence: 11,845 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

4 answers · auto-generated from this app's public data
How much does TWIN COBRA classic make per month?
Based on our ML-calibrated revenue forecast, TWIN COBRA classic earns approximately $502/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
What apps are like TWIN COBRA classic?
Browse the full Arcade category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
Who makes TWIN COBRA classic?
TWIN COBRA classic is published by mobirix on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is TWIN COBRA classic's BU Score?
TWIN COBRA classic has a BU Score of 65/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.