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Dead Target: Zombie Games 3D

82
Quality Score
Excellent

Dead Target: Zombie Games 3D

High confidence
4.6 ✍️ Editor
✍️ bumetric analysis

This Android title from VNGGames Studios targets the highly competitive offline FPS zombie shooter niche, directly vying for players with other free-to-play single-player experiences like Zombie Hunter D-Day and Zombie Frontier. Its substantial user base, exceeding two million ratings with a strong average score, clearly indicates significant, sustained traction and a mature product in the growth stage. This isn't an early-stage app; it has a proven audience. For this specific action subgenre, a common monetization observation is the heavy reliance on rewarded video ads and optional IAPs for in-game currency or cosmetic upgrades, often with a focus on battle passes or recurring subscriptions for long-term engagement, given the free-to-play model. The emphasis on offline play suggests a strategy to capture users in regions with inconsistent connectivity, further influencing ad delivery and IAP strategies.

BU Score 82 · Excellent — strong product-market fit. The full Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track snapshot history and revenue forecast in the Performance section below.

💰 Monthly revenue · now vs forecast
● Right now
$6.3K
per month
12-mo forecast
$6.5K – $13.6K
per month
24-mo forecast
$8.0K – $24.1K
per month
MID tier
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📊 Performance Tracking LIVE

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idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$170K
What it cost to build · not monthly revenue
Likely range $130K – $230K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Pays back in ~2.2y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
Action complexity ×2.20+$60K
🌐Cross-platform reach (iOS + Android)+$61K
Total estimate$170K
ONE-TIME · EXIT VALUE💵 Estimated acquisition value
$100K
What it would sell for · not monthly revenue
Marketplace range $75K – $125K · 15× MRR multiple
💸~0.6× build cost (under-water)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺Ad-supported base15× MRR
★ rating ≥ 4.4 (solid)+8%
🏷Action category multiple-15%
Mature user base (1M+ ratings)+8%
Final multiple15× MRR
👥 Estimated audience size
355.5M
Lifetime downloads (US-equivalent)
Monthly active
35.5M
Daily active
12.0M

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Action engagement~150 installs / rating
🔁Action D30 retention10%
📍DAU / MAU stickiness0.35
DAU / MAU34% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextAction
📦Tiny game bundle→ Native 2D engine
💀 Maintenance status
Active
15%
Last shipped 2026-04-22 · 34 days ago
0 · Active50 · At risk100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅34 days since last updateHealthy release cadence
VerdictActive
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$6.3K/mo · ML-estimated from 234 triggers
Growth rate
+4.0% MoM · MID tier baseline (compound monthly)
6 months
$6.0K – $9.9K
12 months
$6.5K – $13.6K
24 months
$8.0K – $24.1K
Compound growth at +4.0% MoM (tier baseline for MID). Range widens with horizon — typical noise band ±25% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Below median · 48/100MID TIERunderperforming peers
RevenueQualityMarketGrowthMoatSafetyFounderMonetiz.
Revenue Strength
3.8
Product Quality
9.1
Market Position
0.0
Growth Velocity
5.0
Defensibility
3.5
Operational Safety
10.0
Founder Strength
5.9
Monetization Maturity
1.0
  • 💰 Revenue: Modest — $4K - $9K/mo · MID tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.56★ across 2,371,155 reviews — exceptional (top 1% in category).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $112K-$200K. Portfolio play ($17K/mo combined) commands premium.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 3 of 3 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
High install base (2,371,155 ratings)METRIC
+$12,000
Excellent rating (4.6★)METRIC
+$2,200
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v4.172.0🔄 updated 1mo ago📂 Action💰 Free

📝 About this app

★ Join over 200 million zombie shooters to survive the zombie apocalypse in this offline FPS zombies shooting game! ★

🧟‍♂️ Dead Target - Zombie Games 3D is an addictive offline FPS shooting game! It delivers a perfect zombie game shooting and zombies killing adventure. Remember, this is an offline game!

Keep your finger on the trigger—shoot zombies in the offline game DEAD TARGET!

In 2040, the zombie apocalypse began.… View full description on the official store →
🔔

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Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Dead Target: Zombie Games 3D
Developer
VNGGames Studios
Bundle ID
com.vng.g6.a.zombie
App Store URL
Open in App Store
Category
Action
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
$140.0K ($110.0K – $170.0K)AI medium
AI annual estimate
$1.7M/yr
ML model estimate / mo
$6.3K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
AI Revenue EstimateCONFIDENCE: MEDIUM
The Android app "Dead Target: Zombie Games 3D" is estimated to generate between $110,000 and $170,000 in monthly revenue, with a central estimate of $140,000, leading to an annual estimate of $1,680,000. These figures are based on recent country-specific Sensor Tower estimates for key markets like Indonesia ($30K), US ($40K), and Mexico ($40K), with an additional conservative estimate for other major markets.
Sources mentioned: Sensor Tower
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 Description

95
BU Score · Transcendent

❓ Frequently Asked Questions

Who is the author of The ?

The author is , a prominent figure in the study of occult philosophy and esoteric traditions.

What is the main theme of the book?

The main theme is the esoteric interpretation of the Book of Revelation, focusing on the mystical and symbolic meanings hidden within the text.

Why is this book important for modern esoteric seekers?

This book is important because it bridges ancient wisdom with contemporary spiritual practices, providing valuable insights into the esoteric traditions that have influenced Western spirituality.

More by VNGGames Studios

View all →
📦 Portfolio summaryINDIE studio
5apps·$17K/mocombined
✓ Diversified — top app contributes 37%; risk spread across portfolio

Similar apps in Action

Full revenue analysis
Read the article-style breakdown for Dead Target: Zombie Games 3D: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →
About this analysis
ZCAnalyzed by Zakhar Chumak · founder, bumetric·Full methodology·High confidence

Why high confidence: 2,371,155 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Dead Target make per month?
Based on our ML-calibrated revenue forecast, Dead Target earns approximately $6.3K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Dead Target profitable?
With estimated build cost $170K and monthly revenue $6.3K, Dead Target looks break-even-grade — payback period sits around 2.2 years. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Dead Target have?
Estimated audience: ~355.5M lifetime downloads, ~35.5M monthly active users, and ~12.0M daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Dead Target?
Browse the full Action category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Dead Target built with?
Our heuristic places Dead Target on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Dead Target still actively maintained?
Maintenance status: Active (15% abandonment risk). Last shipped version was 1 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Dead Target sell for?
Estimated acquisition value: $100K (marketplace range $75K – $125K). Calculated as 15× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Dead Target last updated?
Dead Target last shipped a new version on 2026-04-22 — 1 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Dead Target?
Dead Target is published by VNGGames Studios on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Dead Target's BU Score?
Dead Target has a BU Score of 82/100 (Excellent). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.