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Zombie top down shooter

49
Quality Score
Emerging

Zombie top down shooter

Low confidence
4.0 Google Play rating
✍️ Bumetric analysis

Zombie top down shooter is an Android app from BeshevGames in the Action category, currently rated 4.0★ across 59 ratings. Initial signal reads as mostly critical sentiment so far: users flag rough edges and unmet expectations.

Quality Score is 49: Emerging (early traction worth watching). For a Action app, that means early traction worth watching. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$500
per month
12-mo forecast
$437 – $1575
per month
24-mo forecast
$405 – $3644
per month
INDIE tier
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📊 Performance Tracking LIVE

1 snapshots on record
idle
0%
Rating
4.0
Reviews
59 reviews
Forecast Revenue / mo
$500
Snapshots tracked
1
since Sep 2026
ONE-TIME · BUILD 💰 Estimated build cost
$170K
What it cost to build · not monthly revenue
Likely range $130K – $230K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
Action complexity ×2.20 +$60K
🌐 Cross-platform reach (iOS + Android) +$61K
Total estimate $170K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$5K
What it would sell for · not monthly revenue
Marketplace range $5K – $10K · 12× MRR multiple
💸 ~0.0× build cost (under-water)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺 Ad-supported base 15× MRR
🏷 Action category multiple -15%
Small user base (<1K ratings) -8%
Final multiple 12× MRR
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Action
📦 Tiny game bundle → Native 2D engine
🔬

How we forecast this revenue

LOW CONFIDENCE
Baseline
$500/mo · ML-estimated from 234 triggers
Growth rate
+6.0% MoM · INDIE tier baseline (compound monthly)
Direction
Headwinds: rating drift may slow acquisition
6 months
$426 – $993
12 months
$437 – $1.6K
24 months
$405 – $3.6K
Compound growth at +6.0% MoM (tier baseline for INDIE). Range widens with horizon — typical noise band ±40% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Early-stage solo · 40/100INDIE TIERexpected for tier
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
5.8
Product Quality
3.2
Revenue Strength
2.7
Monetization Maturity
1.0
Defensibility
7.5
Market Position
0.0
Operational Safety
7.0
  • 💰 Revenue: Marginal — $200 - $1250/mo · INDIE tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.0★ across 59 reviews — weak — significant quality concerns.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: ⚠ last update 3418d ago — possibly dormant.
  • ⚠️ Risk: Moderate — dormant (3418d since update).
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $9K-$16K. Portfolio play ($1K/mo combined) commands premium.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Mature app (12y old)METRIC
+$1,500
Good rating (4.0★)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
Pre-traction phase (59 ratings)METRIC
−$300
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Zombie top down shooter
Developer
BeshevGames
Bundle ID
klb.top.down.survival.killer.Zombie.Shooter
App Store URL
Open in App Store
Category
Action
Content rating
Not found
Languages
Not found

Company

Website
www.gsm-info.org
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$500/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

Windows server download: http://goo.gl/52weHg


There was a zombie virus outbreak and you are a zombie apocalypse survivor, who finds himself alone in the woods with only his rifle and has to keep himself safe for as long as he could. Grab your rifle and start shooting the infected, who will become more and more. Your goal is to accumulate the highest score possible and then share it with the rest of the world on the leaderboards.


You move by tilting your device back and forward, left and right.… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v1.2.1🔄 updated 0d ago📂 Action💰 Free📺 Ad-supported
🔔

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📝 Description

95
BU Score · Transcendent

More by BeshevGames

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📦 Portfolio summaryINDIE studio
46apps·$85K/mocombined
✓ Diversified — top app contributes 6%; risk spread across portfolio

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About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·Low confidence

Why low confidence: only 59 ratings · no founder-verified revenue (model estimate only) · revenue figure is directional only.

Frequently Asked Questions

7 answers · auto-generated from this app's public data
How much does Zombie top down shooter make per month?
Based on our ML-calibrated revenue forecast, Zombie top down shooter earns approximately $500/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Zombie top down shooter profitable?
With estimated build cost $170K and monthly revenue $500, Zombie top down shooter looks well below break-even — current monthly revenue is much smaller than the estimated build cost. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
What apps are like Zombie top down shooter?
Browse the full Action category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Zombie top down shooter built with?
Our heuristic places Zombie top down shooter on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
How much would Zombie top down shooter sell for?
Estimated acquisition value: $5.0K (marketplace range $5.0K – $10K). Calculated as 12× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
Who makes Zombie top down shooter?
Zombie top down shooter is published by BeshevGames on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Zombie top down shooter's BU Score?
Zombie top down shooter has a BU Score of 49/100 (Emerging). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.