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65
Quality Score
Solid

Beastmaker 1000 training PRO

ZCAnalyzed by Zakhar Chumak · founder, bumetric·Methodology
4.9 ✍️ Editor
✍️ bumetric analysis

Beastmaker 1000 training PRO is an Android app from TankT72 in the Sports category, currently rated 4.9★ across 170 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 65: Solid (established niche player). For a Sports app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Revenue · today and ahead
Today
$5.0K/mo
In 12 months
$5.2K – $10.8K
In 24 months
$6.4K – $19.2K
MID tier
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📊 Performance Tracking LIVE

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idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$210K
What it cost to build · not monthly revenue
Likely range $160K – $285K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Pays back in ~4.5y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
Sports complexity ×1.90+$45K
🌐Cross-platform reach (iOS + Android)+$52K
10.4y maintenance × ~1-person team+$62K
Total estimate$210K
ONE-TIME · EXIT VALUE💵 Estimated acquisition value
$75K
What it would sell for · not monthly revenue
Marketplace range $50K – $75K · 16× MRR multiple
💸~0.4× build cost (under-water)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺Ad-supported base15× MRR
📅10.4y proven track record+20%
★ rating ≥ 4.7 (premium)+15%
🏷Sports category multiple-15%
Small user base (<1K ratings)-8%
Final multiple16× MRR
👥 Estimated audience size
21K
Lifetime downloads (US-equivalent)
Monthly active
1.0K
Daily active
300

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Sports engagement~180 installs / rating
📅10.4y of rating accumulation-30%
🔁Sports D30 retention10%
📍DAU / MAU stickiness0.30
DAU / MAU30% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextSports
📦Tiny game bundle→ Native 2D engine
💀 Maintenance status
Slowing
25%
Last shipped 2026-04-15 · 38 days ago
0 · Active50 · At risk100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅38 days since last updateHealthy release cadence
👥Small user base (170 ratings) + 10.4y old+10% (solo-project pattern)
VerdictSlowing
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$5.0K/mo · ML-estimated from 234 triggers
Growth rate
+4.0% MoM · MID tier baseline (compound monthly)
6 months
$4.7K – $7.9K
12 months
$5.2K – $10.8K
24 months
$6.4K – $19.2K
Compound growth at +4.0% MoM (tier baseline for MID). Range widens with horizon — typical noise band ±25% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Below median · 51/100MID TIERunderperforming peers
RevenueQualityMarketGrowthMoatSafetyFounderMonetiz.
Revenue Strength
3.7
Product Quality
6.8
Market Position
0.0
Growth Velocity
5.0
Defensibility
7.5
Operational Safety
10.0
Founder Strength
6.8
Monetization Maturity
1.0
  • 💰 Revenue: Modest — $3K - $7K/mo · MID tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.88★ across 170 reviews — solid.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $90K-$160K. Portfolio play ($17K/mo combined) commands premium.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Paid app ($1.49)METRIC
+$2,800
Excellent rating (4.9★)METRIC
+$2,200
Mature app (10y old)METRIC
+$1,500
Early-stage install base (170 ratings)METRIC
+$400
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 vVaries with device🔄 updated 1mo ago📂 Sports💰 Free🚀 Launched 2016 (10y old)

📝 About this app

<b>Important!</b> If the app is not working - for 99% you just have to install Google Text-To-Speach engine from google play.

<b>BeastMaker 1000 training PRO</b> is an application that will help you to train on a hangboard. The app has implemented a training set only for Beastmaker 1000 but you can successfully use it to train on other hangboards. After all, when the app says: „hang for 7 seconds on hard 4-fingers holds”, it does not matter which hangboard you have. You know where 4-fingers hard pockets are.… View full description on the official store →
🔔

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Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Beastmaker 1000 training PRO
Developer
TankT72
Bundle ID
t72.beastmakertrainingpro
App Store URL
Open in App Store
Category
Sports
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$3.9K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
📈Ratings growth170 ratings+36% lifetimeShow 3-year history estimate ▾Jun 2023Dec 2024May 2026
Tracked (1 weeks) Pre-tracking estimate (35 weeks) · model-based, ±5% noise · anchored to release date and current value
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

More by TankT72

View all →
📦 Portfolio summaryINDIE studio
7apps·$17K/mocombined
✓ Diversified — top app contributes 22%; risk spread across portfolio

Similar apps in Sports

Full revenue analysis
Read the article-style breakdown for Beastmaker 1000 training PRO: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Beastmaker 1000 training PRO make per month?
Based on our ML-calibrated revenue forecast, Beastmaker 1000 training PRO earns approximately $3K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Beastmaker 1000 training PRO profitable?
With estimated build cost $210K and monthly revenue $3K, Beastmaker 1000 training PRO looks slow ROI — payback period is around 4.5 years at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Beastmaker 1000 training PRO have?
Estimated audience: ~21K lifetime downloads, ~1K monthly active users, and ~300 daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Beastmaker 1000 training PRO?
Browse the full Sports category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Beastmaker 1000 training PRO built with?
Our heuristic places Beastmaker 1000 training PRO on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Beastmaker 1000 training PRO still actively maintained?
Maintenance status: Slowing (25% abandonment risk). Last shipped version was 1 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Beastmaker 1000 training PRO sell for?
Estimated acquisition value: $75K (marketplace range $50K – $75K). Calculated as 16× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Beastmaker 1000 training PRO last updated?
Beastmaker 1000 training PRO last shipped a new version on 2026-04-15 — 1 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Beastmaker 1000 training PRO?
Beastmaker 1000 training PRO is published by TankT72 on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Beastmaker 1000 training PRO's BU Score?
Beastmaker 1000 training PRO has a BU Score of 65/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.