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83
Quality Score
Excellent

eFootball PES 2021

4.4 ✍️ Editor
✍️ bumetric analysis

eFootball PES 2021 is an Android app from KONAMI in the Sports category, currently rated 4.4★ across 6,782,902 ratings. Initial signal reads as no scraped reviews yet: judgment based on metadata only.

Quality Score is 83: Excellent (strong product-market fit). For a Sports app, that means strong product-market fit. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Revenue · today and ahead
Today
$1.5M/mo
In 12 months
$1.6M – $2.4M
In 24 months
$1.9M – $3.5M
BIG tier
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📊 Performance Tracking LIVE

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idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$150K
What it cost to build · not monthly revenue
Likely range $110K – $200K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Pays back in ~1.4y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
Sports complexity ×1.90+$45K
🌐Cross-platform reach (iOS + Android)+$52K
Total estimate$150K
ONE-TIME · EXIT VALUE💵 Estimated acquisition value
$125K
What it would sell for · not monthly revenue
Marketplace range $100K – $175K · 15× MRR multiple
💸~0.8× build cost (under-water)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺Ad-supported base15× MRR
★ rating ≥ 4.4 (solid)+8%
🏷Sports category multiple-15%
Mature user base (1M+ ratings)+8%
Final multiple15× MRR
👥 Estimated audience size
1220.5M
Lifetime downloads (US-equivalent)
Monthly active
122.0M
Daily active
36.5M

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Sports engagement~180 installs / rating
🔁Sports D30 retention10%
📍DAU / MAU stickiness0.30
DAU / MAU30% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextSports
📦Tiny game bundle→ Native 2D engine
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$1.5M/mo · ML-estimated from 234 triggers
Growth rate
+2.5% MoM · BIG tier baseline (compound monthly)
6 months
$1.5M – $2.0M
12 months
$1.6M – $2.4M
24 months
$1.9M – $3.5M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon — typical noise band ±15% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Concerning · 54/100BIG TIERbelow benchmarks
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
7.2
Product Quality
8.8
Revenue Strength
6.2
Monetization Maturity
1.0
Defensibility
5.0
Market Position
0.0
Operational Safety
10.0
  • 💰 Revenue: Healthy — $600K - $3300K/mo · BIG tier · medium-low confidence, trajectory unclear.
  • ⭐ Quality: 4.4★ across 6,782,902 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $27.0M-$48.0M.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 3 of 3 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
High install base (6,782,902 ratings)METRIC
+$12,000
Good rating (4.4★)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
📂 Sports💰 Free
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Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
eFootball PES 2021
Developer
KONAMI
Bundle ID
jp.konami.pesam
App Store URL
Open in App Store
Category
Sports
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
$12.2M ($10.0M – $20.0M)AI medium
AI annual estimate
$146.4M/yr
ML model estimate / mo
$8.6K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
AI Revenue EstimateCONFIDENCE: MEDIUM
The 'eFootball PES' mobile franchise, which included 'eFootball PES 2021' during its active period, is estimated to have generated approximately $146.4 million in annual revenue in 2020, with monthly revenues ranging from $10 million to $20 million.
Sources mentioned: PocketGamer.biz, Konami, Sensor Tower, Reddit
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

More by KONAMI

View all →
📦 Portfolio summaryINDIE studio
17apps·$54K/mocombined
✓ Diversified — top app contributes 34%; risk spread across portfolio

Similar apps in Sports

Full revenue analysis
Read the article-style breakdown for eFootball PES 2021: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

Frequently Asked Questions

8 answers · auto-generated from this app's public data
How much does eFootball PES 2021 make per month?
Based on our ML-calibrated revenue forecast, eFootball PES 2021 earns approximately $8K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is eFootball PES 2021 profitable?
With estimated build cost $150K and monthly revenue $8K, eFootball PES 2021 looks break-even-grade — payback period sits around 1.4 years. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does eFootball PES 2021 have?
Estimated audience: ~1220.5M lifetime downloads, ~122.0M monthly active users, and ~36.5M daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like eFootball PES 2021?
Browse the full Sports category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is eFootball PES 2021 built with?
Our heuristic places eFootball PES 2021 on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
How much would eFootball PES 2021 sell for?
Estimated acquisition value: $125K (marketplace range $100K – $175K). Calculated as 15× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
Who makes eFootball PES 2021?
eFootball PES 2021 is published by KONAMI on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is eFootball PES 2021's BU Score?
eFootball PES 2021 has a BU Score of 83/100 (Excellent). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.