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Yu-Gi-Oh! Duel Links

81
Quality Score
Excellent

Yu-Gi-Oh! Duel Links

High confidence
4.4 Google Play rating
✍️ Bumetric analysis
“

This KONAMI title firmly occupies the digital collectible card game (CCG) niche, directly competing with established giants like Hearthstone and Magic: The Gathering Arena, alongside other anime-IP adaptations. Its substantial user rating, backed by millions of individual reviews, signals robust and sustained traction, indicating a mature product with a loyal, active player base rather than an early-stage growth app. The consistent updates, even years after release, further reinforce its long-term viability. For free-to-play CCGs, the primary monetization driver is typically in-app purchases (IAPs) for card packs, cosmetic items, and battle passes, often with tiered pricing for different rarity or quantity bundles. These apps rarely rely on ad revenue, focusing instead on recurring spending from engaged players seeking to expand their collections or enhance their gameplay experience.

BU Score 81 · Excellent — strong product-market fit. The full Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track snapshot history and revenue forecast in the Performance section below.

💰 Monthly revenue · now vs forecast
● Right now
$700K
per month
→
12-mo forecast
$741K – $1141K
per month
→
24-mo forecast
$886K – $1645K
per month
BIG tier
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📊 Performance Tracking LIVE

5 snapshots on record
idle
0%
Rating
4.4
Reviews
2,263,151 reviews
Forecast Revenue / mo
$700K
Snapshots tracked
5
since May 2026
ONE-TIME · BUILD 💰 Estimated build cost
$195K
↳ What it cost to build · not monthly revenue
Likely range $145K – $265K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Pays back in under a month at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
💎 In-app purchase plumbing +$9K
⚙ Card complexity ×1.50 +$29K
🌐 Cross-platform reach (iOS + Android) +$49K
⚙ 9.7y maintenance × ~1-person team +$58K
Total estimate $195K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$23.5M
↳ What it would sell for · not monthly revenue
Marketplace range $17.5M – $30.5M · 33× MRR multiple
💸 ~121× return on build cost

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎 IAP / freemium model base 28× MRR
📅 9.7y proven track record +20%
⭐ ★ rating ≥ 4.4 (solid) +8%
🏷 Card category multiple -15%
⭐ Mature user base (1M+ ratings) +8%
Final multiple 33× MRR
👥 Estimated audience size
237.5M
Lifetime downloads (US-equivalent)
Monthly active
15.0M
Daily active
4.5M

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Card engagement ~150 installs / rating
📅 9.7y of rating accumulation -30%
🔁 Card D30 retention 12%
📍 DAU / MAU stickiness 0.30
DAU / MAU 30% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Card
📦 Tiny game bundle → Native 2D engine
💀 Maintenance status
Active
15%
Last shipped 2026-08-21 · 35 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 35 days since last update Healthy release cadence
Verdict Active
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$700K/mo · ML-estimated from 234 triggers
Growth rate
+2.5% MoM · BIG tier baseline (compound monthly)
6 months
$690K – $933K
12 months
$741K – $1.1M
24 months
$886K – $1.6M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon — typical noise band ±15% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Mixed signals · 63/100BIG TIERcompetitive but cautious
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
5.7
Product Quality
8.8
Revenue Strength
5.8
Monetization Maturity
5.0
Defensibility
9.9
Market Position
0.0
Operational Safety
10.0
  • 💰 Revenue: Healthy — $280K - $1540K/mo · BIG tier · medium-low confidence, trajectory unclear.
  • ⭐ Quality: 4.42★ across 2,263,151 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Strong subscription moat. Hard to outcompete on retention. Better angle: free alternative with one-time purchase, or feature parity for an underserved sub-niche.
💵 For acquirers: Estimated asking range 18-32× monthly = $12.6M-$22.4M.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 8 of 8 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
High install base (2,263,151 ratings)METRIC
+$12,000
bugsREVIEW
−$1,800
5 starREVIEW
+$1,800
Mature app (9y old)METRIC
+$1,500
highly recommendREVIEW
+$1,400
slowREVIEW
−$1,200
Good rating (4.4★)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Yu-Gi-Oh! Duel Links
Developer
KONAMI
Bundle ID
jp.konami.duellinks
App Store URL
Open in App Store
Category
Card
Content rating
Not found
Languages
Not found

Company

Website
www.konami.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$700K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$0.49 - $81.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
🚀Update Frequency · Releases per Quarter5 releases tracked
23Q2 2026Q3 2026
🚀Version Release Timeline5 releases tracked
v10.7.0May 2026v10.8.0Jun 2026v10.9.0Jul 2026v10.10.0Aug 2026v10.11.0Sep 2026
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

"Yu-Gi-Oh!" is available on-the-go as a mobile app!


Become the best Duelist in the world!
Anywhere, anytime! Prepare yourself for some sweet Duels!

[ABOUT "Yu-Gi-Oh! Duel Links"]
-Easy to learn rules and simple controls for beginners!
-Don't worry if you are not sure how to use your cards. The game will indicate when you can activate your cards!
-Among 3 million players who have participated in the past World Championships, even Duelists with only 3-6 months of Duel Links experience have also became a champion.
Duel online and aim for the top of "Yu-Gi-Oh! Duel Links"!… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v10.11.0🔄 updated 1mo ago📂 Card💰 Free📺 Ad-supported💎 IAP $0.49 - $81.99 per item🚀 Launched 2017 (9y old)
📅

What Worked™ · Development Pipeline

6 EVENTS TRACKED
Detected changes in this app over its tracked lifetime — each event links cause (what changed) to effect (what moved). Sorted newest first.See full history →Version history →
2026-08
🔧
Shipped update — v10.10.0 → v10.11.0
→ 30 days after: reviews −110 high confidence
2026-07
🔧
Shipped update — v10.9.0 → v10.10.0
→ 30 days after: reviews −303 medium · co-occurring
2026-07
📸
Refreshed store screenshots — 4 of 4 updated
→ 30 days after: reviews −303 medium · co-occurring
2026-06
🔧
Shipped update — v10.8.0 → v10.9.0
→ 30 days after: reviews −438 high confidence
2026-05
🔧
Shipped update — v10.7.0 → v10.8.0
→ 30 days after: reviews +118 high confidence
2026-05
🚀
First tracked snapshot — initial data captured
→ 30 days after: reviews +118 high confidence
📸

Store Page History

4 SCREENSHOT CHANGES
Every time a developer swaps a store screenshot we archive both versions. Compare side-by-side to see what messaging / visuals changed.
iPhone screenshots
Slot 2
2 ver.
2026-05-06
Now
2026-07-12
Slot 3
2 ver.
2026-05-06
Now
2026-07-12
Slot 4
2 ver.
2026-05-06
Now
2026-07-12
Slot 5
2 ver.
2026-05-06
Now
2026-07-12
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Yu-Gi-Oh! Duel Links: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by KONAMI

View all →
📦 Portfolio summaryBIG studio
16apps·$7.0M/mocombined
✓ Diversified — top app contributes 36%; risk spread across portfolio

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About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·High confidence

Why high confidence: 2,263,151 ratings · no founder-verified revenue (model estimate only).

❓ Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Yu-Gi-Oh! Duel Links make per month?▴
Based on our ML-calibrated revenue forecast, Yu-Gi-Oh! Duel Links earns approximately $700K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Yu-Gi-Oh! Duel Links profitable?▴
With estimated build cost $195K and monthly revenue $700K, Yu-Gi-Oh! Duel Links looks highly profitable — pays back its build investment in under a month at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Yu-Gi-Oh! Duel Links have?▴
Estimated audience: ~237.5M lifetime downloads, ~15.0M monthly active users, and ~4.5M daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Yu-Gi-Oh! Duel Links?▴
Browse the full Card category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Yu-Gi-Oh! Duel Links built with?▴
Our heuristic places Yu-Gi-Oh! Duel Links on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Yu-Gi-Oh! Duel Links still actively maintained?▴
Maintenance status: Active (15% abandonment risk). Last shipped version was 1 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Yu-Gi-Oh! Duel Links sell for?▴
Estimated acquisition value: $23.5M (marketplace range $17.5M – $30.5M). Calculated as 33× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Yu-Gi-Oh! Duel Links last updated?▴
Yu-Gi-Oh! Duel Links last shipped a new version on 2026-08-21 — 1 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Yu-Gi-Oh! Duel Links?▴
Yu-Gi-Oh! Duel Links is published by KONAMI on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Yu-Gi-Oh! Duel Links's BU Score?▴
Yu-Gi-Oh! Duel Links has a BU Score of 81/100 (Excellent). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.