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eFootball™

71
Quality Score
Strong

eFootball™

High confidence
4.3 App Store rating
✍️ Bumetric analysis
“

eFootball™ is an iOS app from KONAMI in the Games category, currently rated 4.3★ across 465,796 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.

Quality Score is 71: Strong (healthy traction). For a Games app, that means healthy traction. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$2.5M
per month
→
12-mo forecast
$2.6M – $4.1M
per month
→
24-mo forecast
$3.2M – $5.9M
per month
BIG tierFREE
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📊 Performance Tracking LIVE

83 snapshots on record
idle
0%
Rating
4.3
Reviews
465,796 reviews
Forecast Revenue / mo
$2.5M
Snapshots tracked
83
since Mar 2026
ONE-TIME · BUILD 💰 Estimated build cost
$255K
↳ What it cost to build · not monthly revenue
Likely range $190K – $345K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Pays back in under a month at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
📦 Asset bundle (3258 MB) +$40K
⚙ Games complexity ×2.20 +$108K
⚙ 9.3y maintenance × ~1-person team +$56K
Total estimate $255K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$40.0M
↳ What it would sell for · not monthly revenue
Marketplace range $30.0M – $52.0M · 16× MRR multiple
💸 ~157× return on build cost

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺 Ad-supported base 15× MRR
📅 9.3y proven track record +20%
🏷 Games category multiple -15%
⭐ Mature user base (100K+ ratings) +5%
Final multiple 16× MRR
👥 Estimated audience size
52.0M
Lifetime downloads (US-equivalent)
Monthly active
2.3M
Daily active
690K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Games engagement ~160 installs / rating
📅 9.3y of rating accumulation -30%
🔁 Games D30 retention 8%
📍 DAU / MAU stickiness 0.30
DAU / MAU 30% sticky
🛠 Estimated tech stack
🎮
Unreal Engine
Medium confidence · 70%
Also possible
Unity

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
📦 App bundle size 3258 MB
🏷 Category context Games
📦 Game bundle ≥ 400 MB → Unreal Engine / AAA Unity
💀 Maintenance status
Active
15%
Last shipped 2026-08-13 · 44 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 44 days since last update Healthy release cadence
Verdict Active
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$2.5M/mo · ML-estimated from 234 triggers
Growth rate
+2.5% MoM · BIG tier baseline (compound monthly)
6 months
$2.5M – $3.3M
12 months
$2.6M – $4.1M
24 months
$3.2M – $5.9M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon — typical noise band ±15% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Concerning · 53/100BIG TIERFREE (NO MONETIZATION)below benchmarks
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
5.7
Product Quality
7.1
Revenue Strength
6.4
Monetization Maturity
0.5
Defensibility
7.3
Market Position
2.0
Operational Safety
8.3
  • 💰 Revenue: Healthy — $1.0M - $5.5M/mo · BIG tier · medium-low confidence, trajectory unclear.
  • ⭐ Quality: 4.3★ across 465,796 reviews — solid.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Moderate — rating drift -2.74 ★ (recent 50 vs lifetime).
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $45.0M-$80.0M.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 9 of 9 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
High install base (465,796 ratings)METRIC
+$12,000
bugsREVIEW
−$1,800
5 starREVIEW
+$1,800
Mature app (9y old)METRIC
+$1,500
Multilingual (14 languages)METRIC
+$1,500
highly recommendREVIEW
+$1,400
slowREVIEW
−$1,200
Good rating (4.3★)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

🆕 What's New · v11.0.0

■ Feature Addition and Changes
・ Added the Custom Tournament feature allowing users to create tournaments and play them together.
・ New mini-games have been added to the Daily Game.
・ Added new effects to the cinematics played when signing someone from a Special Player List.… Full release notes →

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
eFootball™
Developer
KONAMI
Bundle ID
jp.konami.pesactionmobile
App Store URL
Open in App Store
Category
Games
Content rating
4+
Languages
AR, EN, FR, DE, ID, IT, JA, KO, PT, RU, ZH, ES, ZH, TR

Company

Website
Not found
Tagline
Today
Description
Find apps and games for iPhone, iPad, Mac, and more on the App Store.
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Available

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$2.5M/mo
Top-grossing rank
🇯🇵#3 /100   🇮🇳#3 /100   🇧🇷#5 /100   🇫🇷#27 /100   🇬🇧#29 /100   🇨🇦#32 /100   🇦🇺#38 /100
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
📈Ratings growth499,122 ratings+6% lifetimeShow 3-year history estimate ▾May 2026Jul 2026Sep 2026
Tracked (60 weeks) Pre-tracking estimate (0 weeks) · model-based, ±5% noise · anchored to release date and current value
🌍Top Countries — Grossing Rank9 countries
🇯🇵JP
#3 /100
🇮🇳IN
#3 /100
🇧🇷BR
#5 /100
🇫🇷FR
#27 /100
🇬🇧GB
#29 /100
🇨🇦CA
#32 /100
🇦🇺AU
#38 /100
🇩🇪DE
#41 /100
🇺🇸US
#77 /100
📊Category Rank Trajectory#3 now · best #3 · worst #3
Lower line = better rank · Estimate from ratings growth model · Lower position on chart = worse rank · Higher = top of chart
🚀Update Frequency · Releases per Quarter3 releases tracked
21Q2 2026Q3 2026
🚀Version Release Timeline3 releases tracked
v10.5.0May 2026v10.5.1Jun 2026v11.0.0Sep 2026
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

■ "eFootball™" - An Evolution from "PES"
It's an all-new era of digital soccer: "PES" has now evolved into "eFootball™"! And now you can experience the next generation of soccer gaming with "eFootball™"!

■ Welcoming Newcomers
After downloading, you can learn the basic controls of the game via a step-by-step tutorial that includes practical demonstrations! Complete them all, and receive Lionel Messi!

We have also added the Smart Assist setting to help users enjoy the fun and excitement of playing matches, even if they are new to the game.… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
💾 3.2 GB🔞 4+📱 iOS 15.0+🔖 v11.0.0🔄 updated 1mo ago🌐 AR, EN, FR, DE, ID +9📂 Games💰 Paid🚀 Launched 2017 (9y old)
📅

What Worked™ · Development Pipeline

6 EVENTS TRACKED
Detected changes in this app over its tracked lifetime — each event links cause (what changed) to effect (what moved). Sorted newest first.See full history →Version history →
2026-09
📸
Refreshed store screenshots — 13 of 13 updated
2026-08
🔧
Shipped update — v10.5.1 → v11.0.0
→ 30 days after: reviews +9,277 high confidence
2026-06
🔧
Shipped update — v10.5.0 → v10.5.1
→ 30 days after: reviews +13,068 medium · co-occurring
2026-05
🔧
Shipped update — v10.4.2 → v10.5.0
→ 30 days after: reviews +12,739 medium · co-occurring
2026-05
🔧
Shipped update — v10.4.1 → v10.4.2
→ 30 days after: reviews +9,924 high confidence
2026-03
🚀
First tracked snapshot — initial data captured
📸

Store Page History

13 SCREENSHOT CHANGES
Every time a developer swaps a store screenshot we archive both versions. Compare side-by-side to see what messaging / visuals changed.
iPad screenshots
Slot 1
2 ver.
2026-08-05
Now
2026-09-05
Slot 2
2 ver.
2026-08-05
Now
2026-09-05
Slot 3
2 ver.
2026-08-05
Now
2026-09-05
Slot 4
2 ver.
2026-08-05
Now
2026-09-05
Slot 5
2 ver.
2026-08-05
Now
2026-09-05
Slot 6
2 ver.
2026-08-05
Now
2026-09-05
iPhone screenshots
Slot 1
2 ver.
2026-08-05
Now
2026-09-05
Slot 2
2 ver.
2026-08-05
Now
2026-09-05
Slot 3
2 ver.
2026-08-05
Now
2026-09-05
Slot 4
2 ver.
2026-08-05
Now
2026-09-05
Slot 5
2 ver.
2026-08-05
Now
2026-09-05
Slot 6
2 ver.
2026-08-05
Now
2026-09-05
🗣

Voice of Customer

Based on 100 reviews across 2 markets
● 21% positive  ·  ● 52% neutral  ·  ● 27% negative  ·  Rating drift: -2.74★ (declining — recent 50: 1.56★ vs lifetime: 4.3★)
Sentiment by country (−1 to +1)
🇯🇵 JP
+0.01
🇮🇳 IN
-0.07
Top praise themes
game ×11 football ×3
Top complaint themes
worst game ×9 play game ×7 bad game ×5 game only ×3 playing game ×3 spend money ×3 free messi ×3 game long ×3
🌍

Multi-Country Performance

Available in 9 of 9 monitored markets
MarketRatingReviewsCurrent version
🇦🇺 AU4.27386★22,2664.27386★ this version
🇧🇷 BR4.44087★224,7214.44087★ this version
🇨🇦 CA4.30009★25,3184.30009★ this version
🇩🇪 DE4.29782★33,0334.29782★ this version
🇫🇷 FR4.31484★94,0714.31484★ this version
🇬🇧 GB4.32734★60,5804.32734★ this version
🇮🇳 IN4.27349★157,2634.27349★ this version
🇯🇵 JP4.20683★976,9454.20683★ this version
🇺🇸 US4.31459★503,9104.31459★ this version
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for eFootball™: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by KONAMI

View all →
📦 Portfolio summaryBIG studio
16apps·$7.0M/mocombined
✓ Diversified — top app contributes 36%; risk spread across portfolio

Similar apps in Games

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·High confidence

Why high confidence: 465,796 ratings · no founder-verified revenue (model estimate only).

❓ Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does eFootball™ make per month?▴
Based on our ML-calibrated revenue forecast, eFootball™ earns approximately $2.5M/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is eFootball™ profitable?▴
With estimated build cost $255K and monthly revenue $2.5M, eFootball™ looks highly profitable — pays back its build investment in under a month at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does eFootball™ have?▴
Estimated audience: ~52.0M lifetime downloads, ~2.3M monthly active users, and ~690K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like eFootball™?▴
Browse the full Games category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is eFootball™ built with?▴
Our heuristic places eFootball™ on the Unreal Engine stack (Medium confidence, 70%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Unity.
Is eFootball™ still actively maintained?▴
Maintenance status: Active (15% abandonment risk). Last shipped version was 1 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would eFootball™ sell for?▴
Estimated acquisition value: $40.0M (marketplace range $30.0M – $52.0M). Calculated as 16× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was eFootball™ last updated?▴
eFootball™ last shipped a new version on 2026-08-13 — 1 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes eFootball™?▴
eFootball™ is published by KONAMI on the Apple App Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is eFootball™'s BU Score?▴
eFootball™ has a BU Score of 71/100 (Strong). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.