1.1M Android Apps Tracked Updated 1 min ago Revenue Forecasts
Create Account Sign In
Home

100 Balls³

45
Quality Score
Emerging

100 Balls³

Medium confidence
3.3 ✍️ Editor
✍️ bumetric analysis

100 Balls³ is an Android app from Charging Llama in the Casual category, currently rated 3.3★ across 247 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 45: Emerging (early traction worth watching). For a Casual app, that means early traction worth watching. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$200
per month
12-mo forecast
$100 – $931
per month
24-mo forecast
$100 – $2790
per month
MICRO tier
💡 Grow this revenue
Free AI audit of this app’s store listing
  • Title & subtitle keyword fit
  • Description hook & conversion structure
  • Screenshots, ratings, reviews strategy
Run free AI audit →
Typical impact: +2-5× organic installs
🔔Notify me when this app's revenue changes by

📊 Performance Tracking LIVE

Loading…
idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$190K
What it cost to build · not monthly revenue
Likely range $140K – $255K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
Casual complexity ×1.50+$25K
🌐Cross-platform reach (iOS + Android)+$41K
11.9y maintenance × ~1-person team+$71K
Total estimate$190K
👥 Estimated audience size
38K
Lifetime downloads (US-equivalent)
Monthly active
920
Daily active
320

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Casual engagement~220 installs / rating
📅11.9y of rating accumulation-30%
🔁Casual D30 retention6%
📍DAU / MAU stickiness0.35
DAU / MAU35% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextCasual
📦Tiny game bundle→ Native 2D engine
💀 Maintenance status
Slowing
25%
Last shipped 2026-04-23 · 32 days ago
0 · Active50 · At risk100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅32 days since last updateHealthy release cadence
👥Small user base (247 ratings) + 11.9y old+10% (solo-project pattern)
VerdictSlowing
🔬

How we forecast this revenue

LOW CONFIDENCE
Baseline
$200/mo · ML-estimated from 234 triggers
Growth rate
+8.0% MoM · MICRO tier baseline (compound monthly)
Direction
Headwinds: low defensibility moat
6 months
$127 – $508
12 months
$100 – $931
24 months
$100 – $2.8K
Compound growth at +8.0% MoM (tier baseline for MICRO). Range widens with horizon — typical noise band ±60% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Insufficient data · 33/100MICRO TIERtoo early to score
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
3.5
Product Quality
4.5
Revenue Strength
2.3
Monetization Maturity
1.0
Defensibility
2.0
Market Position
0.0
Operational Safety
8.0
  • 💰 Revenue: Marginal — $0 - $500/mo · MICRO tier · indicative confidence, trajectory unclear.
  • ⭐ Quality: 3.2★ across 257 reviews — weak — significant quality concerns.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Moderate — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $3K-$6K. Portfolio play ($303/mo combined) commands premium.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Below-average rating (3.3★)METRIC
−$1,500
Mature app (11y old)METRIC
+$1,500
Ad-supported / freemiumMETRIC
+$600
Early-stage install base (247 ratings)METRIC
+$400
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v1.0.13🔄 updated 1mo ago📂 Casual💰 Free🚀 Launched 2014 (11y old)

📝 About this app

This is a simple skill based game, you touch the screen to open a door that allows a series of physics based balls to drop through. The goal? To drop those balls through a moving cup to score points. Each successful ball that makes it through the cup gets its point value increased by 1 each time. Now with three game modes.


Features:
Three game modes: Normal, High Gravity (double), and Super Massive (one huge ball that gets increasingly heavier)
Back button to pause and bring up the menu in game.
Options from the main menu to disable and change the game view from 2D to 3D.… View full description on the official store →
🔔

Track this app’s revenue

FREE
Get an email when revenue moves by your threshold. No spam, unsubscribe in one click.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
100 Balls³
Developer
Charging Llama
Bundle ID
com.ChargingLlama.a100balls
App Store URL
Open in App Store
Category
Casual
Content rating
Not found
Languages
Not found

Company

Website
www.chargingllama.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$304/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
📈Ratings growth247 ratings+41% lifetimeShow 3-year history estimate ▾Jun 2023Dec 2024May 2026
Tracked (1 weeks) Pre-tracking estimate (35 weeks) · model-based, ±5% noise · anchored to release date and current value
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 Description

95
BU Score · Transcendent

❓ Frequently Asked Questions

Who is the author of The ?

The author is , a prominent figure in the study of occult philosophy and esoteric traditions.

What is the main theme of the book?

The main theme is the esoteric interpretation of the Book of Revelation, focusing on the mystical and symbolic meanings hidden within the text.

Why is this book important for modern esoteric seekers?

This book is important because it bridges ancient wisdom with contemporary spiritual practices, providing valuable insights into the esoteric traditions that have influenced Western spirituality.

Similar apps in Casual

Full revenue analysis
Read the article-style breakdown for 100 Balls³: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →
About this analysis
ZCAnalyzed by Zakhar Chumak · founder, bumetric·Full methodology·Medium confidence

Why medium confidence: 247 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

9 answers · auto-generated from this app's public data
How much does 100 Balls³ make per month?
Based on our ML-calibrated revenue forecast, 100 Balls³ earns approximately $303/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is 100 Balls³ profitable?
With estimated build cost $190K and monthly revenue $303, 100 Balls³ looks well below break-even — current monthly revenue is much smaller than the estimated build cost. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does 100 Balls³ have?
Estimated audience: ~38K lifetime downloads, ~920 monthly active users, and ~320 daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like 100 Balls³?
Browse the full Casual category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is 100 Balls³ built with?
Our heuristic places 100 Balls³ on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is 100 Balls³ still actively maintained?
Maintenance status: Slowing (25% abandonment risk). Last shipped version was 1 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
When was 100 Balls³ last updated?
100 Balls³ last shipped a new version on 2026-04-23 — 1 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes 100 Balls³?
100 Balls³ is published by Charging Llama on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is 100 Balls³'s BU Score?
100 Balls³ has a BU Score of 45/100 (Emerging). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.