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66
Quality Score
Solid

Fire and Glory: Blood War

ZCAnalyzed by Zakhar Chumak · founder, bumetric·Methodology
4.6 ✍️ Editor
✍️ bumetric analysis

Fire and Glory: Blood War is an Android app from KOOFEI in the Strategy category, currently rated 4.6★ across 10,174 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.

Quality Score is 66: Solid (established niche player). For a Strategy app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Revenue · today and ahead
Today
$725/mo
In 12 months
$634 – $2284
In 24 months
$587 – $5284
INDIE tier
💡 Grow this revenue

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📊 Performance Tracking LIVE

Loading…
idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$230K
What it cost to build · not monthly revenue
Likely range $170K – $310K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
💎In-app purchase plumbing+$9K
Strategy complexity ×2.10+$65K
🌐Cross-platform reach (iOS + Android)+$68K
5.7y maintenance × ~1-person team+$34K
Total estimate$230K
ONE-TIME · EXIT VALUE💵 Estimated acquisition value
$25K
What it would sell for · not monthly revenue
Marketplace range $20K – $30K · 34× MRR multiple
💸~0.1× build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎IAP / freemium model base28× MRR
📅5.7y proven track record+20%
★ rating ≥ 4.4 (solid)+8%
🏷Strategy category multiple-5%
Final multiple34× MRR
👥 Estimated audience size
940K
Lifetime downloads (US-equivalent)
Monthly active
130K
Daily active
45K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Strategy engagement~130 installs / rating
📅5.7y of rating accumulation-29%
🔁Strategy D30 retention18%
📍DAU / MAU stickiness0.35
DAU / MAU35% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextStrategy
📦Tiny game bundle→ Native 2D engine
💀 Maintenance status
Active
15%
Last shipped 2026-04-07 · 46 days ago
0 · Active50 · At risk100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅46 days since last updateHealthy release cadence
VerdictActive
🔬

How we forecast this revenue

LOW CONFIDENCE
Baseline
$725/mo · ML-estimated from 234 triggers
Growth rate
+6.0% MoM · INDIE tier baseline (compound monthly)
Direction
Headwinds: low defensibility moat
6 months
$617 – $1.4K
12 months
$634 – $2.3K
24 months
$587 – $5.3K
Compound growth at +6.0% MoM (tier baseline for INDIE). Range widens with horizon — typical noise band ±40% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Early-stage solo · 41/100INDIE TIERexpected for tier
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
3.9
Product Quality
7.7
Revenue Strength
2.9
Monetization Maturity
1.0
Defensibility
2.0
Market Position
0.0
Operational Safety
10.0
  • 💰 Revenue: Marginal — $290 - $1812/mo · INDIE tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.3★ across 3,348 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $13K-$23K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Mid install base (10,174 ratings)METRIC
+$5,500
Excellent rating (4.6★)METRIC
+$2,200
Established app (5y old)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v1.0.172🔄 updated 1mo ago📂 Strategy💰 Free💎 IAP $0.99 - $99.99 per item🚀 Launched 2020 (5y old)

📝 About this app

Live the age of the ancient Spartan empires.
Raise your shield, grasp your spear, wear your Corinthian with honor, breath deeply, calm your heart, take a moment to think what you are fighting for, and then rush into the battle alongside your fellow spartans for the glory of your empire.

Fire and Glory is the newest strategy game that will bring you to ancient and epic times of legendary Sparta. You will fight alongside kings that made history like Leonidas. You will rise your empire, clash against your foes, live or die together with your fellow Spartans.

Rise your Empire.… View full description on the official store →
🔔

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Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Fire and Glory: Blood War
Developer
KOOFEI
Bundle ID
com.fireandglory.wonderwar
App Store URL
Open in App Store
Category
Strategy
Content rating
Not found
Languages
Not found

Company

Website
fireandglory-app.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$725/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$0.99 - $99.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
📈Ratings growth10,174 ratings+80% lifetimeShow 3-year history estimate ▾Jun 2023Dec 2024May 2026
Tracked (1 weeks) Pre-tracking estimate (35 weeks) · model-based, ±5% noise · anchored to release date and current value
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

Similar apps in Strategy

Full revenue analysis
Read the article-style breakdown for Fire and Glory: Blood War: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Fire and Glory make per month?
Based on our ML-calibrated revenue forecast, Fire and Glory earns approximately $725/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Fire and Glory profitable?
With estimated build cost $230K and monthly revenue $725, Fire and Glory looks well below break-even — current monthly revenue is much smaller than the estimated build cost. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Fire and Glory have?
Estimated audience: ~940K lifetime downloads, ~130K monthly active users, and ~45K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Fire and Glory?
Browse the full Strategy category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Fire and Glory built with?
Our heuristic places Fire and Glory on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Fire and Glory still actively maintained?
Maintenance status: Active (15% abandonment risk). Last shipped version was 1 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Fire and Glory sell for?
Estimated acquisition value: $25K (marketplace range $20K – $30K). Calculated as 34× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Fire and Glory last updated?
Fire and Glory last shipped a new version on 2026-04-07 — 1 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Fire and Glory?
Fire and Glory is published by KOOFEI on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Fire and Glory's BU Score?
Fire and Glory has a BU Score of 66/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.