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slither.io

78
Quality Score
Strong

slither.io

by Lowtech Studios
High confidence
3.9 Google Play rating
✍️ Bumetric analysis

This Android title from Lowtech Studios operates within the competitive action-arcade segment, directly challenging other .io games like Agar.io and Worms Zone.io. Its substantial user rating, reflecting millions of individual inputs, signals robust and sustained user traction, indicating a mature product with a proven audience. The consistent engagement suggests it’s well past the initial growth phase, maintaining a strong position through organic appeal. For monetization in this free-to-play, high-engagement category, a common strategy involves a hybrid model: interstitial and rewarded video ads for passive revenue, supplemented by in-app purchases for cosmetic customizations or ad removal. The latter typically sees higher conversion rates from highly engaged users looking to personalize their experience or streamline gameplay, rather than pay-to-win mechanics which can alienate the core audience.

BU Score 78 · Strong — healthy traction. The full Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track snapshot history and revenue forecast in the Performance section below.

💰 Monthly revenue · now vs forecast
● Right now
$700K
per month
12-mo forecast
$741K – $1141K
per month
24-mo forecast
$886K – $1645K
per month
BIG tier
💡 Grow this revenue
Free AI audit of this app’s store listing
  • Title & subtitle keyword fit
  • Description hook & conversion structure
  • Screenshots, ratings, reviews strategy
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Typical impact: +2-5× organic installs
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📊 Performance Tracking LIVE

5 snapshots on record
idle
0%
Rating
3.9
Reviews
6,549,373 reviews
Forecast Revenue / mo
$700K
Snapshots tracked
5
since May 2026
ONE-TIME · BUILD 💰 Estimated build cost
$265K
What it cost to build · not monthly revenue
Likely range $200K – $360K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Pays back in under a month at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
💎 In-app purchase plumbing +$9K
Action complexity ×2.20 +$71K
🌐 Cross-platform reach (iOS + Android) +$71K
10.5y maintenance × ~1-person team +$62K
Total estimate $265K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$20.0M
What it would sell for · not monthly revenue
Marketplace range $15.0M – $26.0M · 28× MRR multiple
💸 ~75× return on build cost

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎 IAP / freemium model base 28× MRR
📅 10.5y proven track record +20%
★ rating 3.5-4.0 (mixed) -8%
🏷 Action category multiple -15%
Mature user base (1M+ ratings) +8%
Final multiple 28× MRR
👥 Estimated audience size
687.5M
Lifetime downloads (US-equivalent)
Monthly active
33.5M
Daily active
11.5M

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Action engagement ~150 installs / rating
📅 10.5y of rating accumulation -30%
🔁 Action D30 retention 10%
📍 DAU / MAU stickiness 0.35
DAU / MAU 34% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Action
📦 Tiny game bundle → Native 2D engine
💀 Maintenance status
At risk
50%
Last shipped 2025-11-09 · 318 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 10 months since last update Concerning gap
Verdict At risk
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$700K/mo · ML-estimated from 234 triggers
Growth rate
+2.5% MoM · BIG tier baseline (compound monthly)
6 months
$690K – $933K
12 months
$741K – $1.1M
24 months
$886K – $1.6M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon — typical noise band ±15% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Concerning · 51/100BIG TIERbelow benchmarks
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
2.1
Product Quality
7.8
Revenue Strength
5.8
Monetization Maturity
4.0
Defensibility
7.0
Market Position
0.0
Operational Safety
9.0
  • 💰 Revenue: Healthy — $280K - $1540K/mo · BIG tier · medium-low confidence, trajectory unclear.
  • ⭐ Quality: 3.9★ across 6,549,373 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: last update 316d ago — slow cadence.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $12.6M-$22.4M.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
High install base (6,549,373 ratings)METRIC
+$12,000
bugsREVIEW
−$1,800
Mature app (10y old)METRIC
+$1,500
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
slither.io
Developer
Lowtech Studios
Bundle ID
air.com.hypah.io.slither
App Store URL
Open in App Store
Category
Action
Content rating
Not found
Languages
Not found

Company

Website
slither.io
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$700K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$3.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

Play against other people online! Can you become the longest slither?

If your head touches another player, you will explode and then it's game over. But if others run into YOU, then THEY will explode, and you can eat their remains!

In slither.io, you have a chance to win even if you're tiny. You can swerve in front of a much larger player to defeat them, no matter how big you are!

Download now and start slithering! Good luck!
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 vVaries with device🔄 updated 10mo ago📂 Action💰 Free💎 IAP $3.99 per item🚀 Launched 2016 (10y old)
📅

What Worked™ · Development Pipeline

2 EVENTS TRACKED
Detected changes in this app over its tracked lifetime — each event links cause (what changed) to effect (what moved). Sorted newest first.See full history →Version history →
2026-07
📸
Replaced 1 store screenshot
→ 30 days after: reviews −5,511 high confidence
2026-05
🚀
First tracked snapshot — initial data captured
→ 30 days after: reviews −5,253 high confidence
📸

Store Page History

1 SCREENSHOT CHANGE
Every time a developer swaps a store screenshot we archive both versions. Compare side-by-side to see what messaging / visuals changed.
iPhone screenshots
Slot 2
2 ver.
2026-05-06
Now
2026-07-12
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for slither.io: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

Similar apps in Action

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·High confidence

Why high confidence: 6,549,373 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does slither.io make per month?
Based on our ML-calibrated revenue forecast, slither.io earns approximately $700K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is slither.io profitable?
With estimated build cost $265K and monthly revenue $700K, slither.io looks highly profitable — pays back its build investment in under a month at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does slither.io have?
Estimated audience: ~687.5M lifetime downloads, ~33.5M monthly active users, and ~11.5M daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like slither.io?
Browse the full Action category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is slither.io built with?
Our heuristic places slither.io on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is slither.io still actively maintained?
Maintenance status: At risk (50% abandonment risk). Last shipped version was 10 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would slither.io sell for?
Estimated acquisition value: $20.0M (marketplace range $15.0M – $26.0M). Calculated as 28× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was slither.io last updated?
slither.io last shipped a new version on 2025-11-09 — 10 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes slither.io?
slither.io is published by Lowtech Studios on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is slither.io's BU Score?
slither.io has a BU Score of 78/100 (Strong). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.