1.1M Android Apps Tracked Updated 1 min ago Revenue Forecasts
Create Account Sign In
Home
72
Quality Score
Strong

Raytheon Fighter

ZCAnalyzed by Zakhar Chumak · founder, bumetric·Methodology
4.6 ✍️ Editor
✍️ bumetric analysis

Raytheon Fighter is an Android app from AnjunSang in the Arcade category, currently rated 4.6★ across 15,159 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 72: Strong (healthy traction). For a Arcade app, that means healthy traction. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Revenue · today and ahead
Today
$5.0K/mo
In 12 months
$5.2K – $10.8K
In 24 months
$6.4K – $19.2K
MID tier
💡 Grow this revenue

Free AI audit of this app’s store listing

  • Title & subtitle keyword fit
  • Description hook & conversion structure
  • Screenshots, ratings, reviews strategy
Run free AI audit →
Typical impact: +2-5× organic installs
🔔Notify me when this app's revenue changes by

📊 Performance Tracking LIVE

Loading…
idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$205K
What it cost to build · not monthly revenue
Likely range $155K – $275K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
Arcade complexity ×1.90+$45K
🌐Cross-platform reach (iOS + Android)+$52K
9.3y maintenance × ~1-person team+$55K
Total estimate$205K
ONE-TIME · EXIT VALUE💵 Estimated acquisition value
$20K
What it would sell for · not monthly revenue
Marketplace range $15K – $25K · 16× MRR multiple
💸~0.1× build cost (under-water)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺Ad-supported base15× MRR
📅9.3y proven track record+20%
★ rating ≥ 4.4 (solid)+8%
🏷Arcade category multiple-20%
Final multiple16× MRR
👥 Estimated audience size
2.1M
Lifetime downloads (US-equivalent)
Monthly active
59K
Daily active
14K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Arcade engagement~200 installs / rating
📅9.3y of rating accumulation-30%
🔁Arcade D30 retention5%
📍DAU / MAU stickiness0.25
DAU / MAU25% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextArcade
📦Tiny game bundle→ Native 2D engine
💀 Maintenance status
Likely abandoned
88%
Last shipped 2018-07-09 · 2875 days ago
0 · Active50 · At risk100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅7y+ since last updateLikely abandoned
VerdictLikely abandoned
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$5.0K/mo · ML-estimated from 234 triggers
Growth rate
+4.0% MoM · MID tier baseline (compound monthly)
6 months
$4.7K – $7.9K
12 months
$5.2K – $10.8K
24 months
$6.4K – $19.2K
Compound growth at +4.0% MoM (tier baseline for MID). Range widens with horizon — typical noise band ±25% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Below median · 46/100MID TIERunderperforming peers
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
5.1
Product Quality
9.2
Revenue Strength
3.7
Monetization Maturity
1.0
Defensibility
5.8
Market Position
0.0
Operational Safety
7.0
  • 💰 Revenue: Modest — $3K - $7K/mo · MID tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.62★ across 15,159 reviews — exceptional (top 1% in category).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: ⚠ last update 2872d ago — possibly dormant.
  • ⚠️ Risk: Moderate — dormant (2872d since update).
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $90K-$160K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Mid install base (15,159 ratings)METRIC
+$5,500
Excellent rating (4.6★)METRIC
+$2,200
Mature app (9y old)METRIC
+$1,500
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v6.2.0🔄 updated 7y ago📂 Arcade💰 Free📺 Ad-supported🚀 Launched 2017 (9y old)

📝 About this app

Alien enemies attack the earth in 2035, Have you ever imagined that join air force and save the world? Have you dreamed that you can fly between enemy spaceship’s barrage without being hit just like an ace pilot?

Now it’s will be possible in Raytheon Fighter!You can create a Galaxy Airforce Squadron and Shoot’em up! We provide you plenty kinds of spaceship and lots of deadly BOSS to fight with. Go and see the colorful graphics and beautiful pictures of planes in Raytheon Fighter.… View full description on the official store →
🔔

Track this app’s revenue

FREE
Get an email when revenue moves by your threshold. No spam, unsubscribe in one click.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Raytheon Fighter
Developer
AnjunSang
Bundle ID
com.anjunsang.feiji
App Store URL
Open in App Store
Category
Arcade
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$1.2K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
📈Ratings growth15,159 ratings+12% lifetimeShow 3-year history estimate ▾Jun 2023Dec 2024May 2026
Tracked (1 weeks) Pre-tracking estimate (36 weeks) · model-based, ±5% noise · anchored to release date and current value
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

More by AnjunSang

View all →
📦 Portfolio summaryINDIE studio
5apps·$2K/mocombined
✓ Diversified — top app contributes 49%; risk spread across portfolio

Similar apps in Arcade

Full revenue analysis
Read the article-style breakdown for Raytheon Fighter: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Raytheon Fighter make per month?
Based on our ML-calibrated revenue forecast, Raytheon Fighter earns approximately $1K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Raytheon Fighter profitable?
With estimated build cost $205K and monthly revenue $1K, Raytheon Fighter looks well below break-even — current monthly revenue is much smaller than the estimated build cost. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Raytheon Fighter have?
Estimated audience: ~2.1M lifetime downloads, ~59K monthly active users, and ~14K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Raytheon Fighter?
Browse the full Arcade category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Raytheon Fighter built with?
Our heuristic places Raytheon Fighter on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Raytheon Fighter still actively maintained?
Maintenance status: Likely abandoned (88% abandonment risk). Last shipped version was 7+ years ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Raytheon Fighter sell for?
Estimated acquisition value: $20K (marketplace range $15K – $25K). Calculated as 16× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Raytheon Fighter last updated?
Raytheon Fighter last shipped a new version on 2018-07-09 — more than 7 year(s) ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Raytheon Fighter?
Raytheon Fighter is published by AnjunSang on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Raytheon Fighter's BU Score?
Raytheon Fighter has a BU Score of 72/100 (Strong). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.