
60
BU Score
Solid
Trenches of War
✍️ BU Analytics Review
“
Trenches of War is an Android app from Vashta Entertainment in the Strategy category, currently rated 4.0★ across 9,297 ratings. Initial signal reads as mixed reviews — supporters praise core features while critics cite stability/value gaps.
Our BU Score puts it at 60 — Solid (established niche player). For a Strategy app, that means established niche player.
Track changes month-over-month in the Performance section below — live snapshot history and revenue forecast included.
creator
📊 Performance Tracking LIVE
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Rating
—
Reviews
—
Forecast Revenue / mo
—
Snapshots tracked
0
since first record
Range:
💰 Forecast Revenue / mo
MODELRevenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 3 of 3 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
| Low install base (9,297 ratings)METRIC | +$1,500 | |
| Good rating (4.0★)METRIC | +$800 | |
| Ad-supported / freemiumMETRIC | +$600 |
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)
📈 Reviews Growth
LIVECumulative review count from first BU snapshot. Each point = a tracked update.
⭐ Rating Trend
LIVEAverage rating evolution. Updates with each new review batch.
🗓️ Snapshot Timeline
HISTORYEach bar shows a tracked update and the metric delta from the previous snapshot.
App Specs
🔐 Own this app? Claim & verify MRR →🔖 v1.8.3🔄 updated 7y ago📂 Strategy💰 Free
📝 About this app
Trenches of War is a fast-paced World War I-inspired strategy game. Battle through the Alps by spawning units and capturing trenches, barracks, and factories. Cross rivers that rise when it rains. Use or destroy bridges and cornfields that may aid or deter your maneuvers.
INSTRUCTIONS:
The goal of this game is to cross the battlefield and enter the enemy camp. Doing so will require careful unit recruitment and strategic advancement timing.
Units are recruited and controlled by pressing the buttons at the bottom of the screen. The rightmost button tells three troops to advance to the next trench, the leftmost button tells three troops to halt advancing. Soldiers, flamethrowers, and tanks are capable of advancing into enemy trenches, snipers and artillery will only advance when a trench has been claimed. To access elite units, press and slide up on the Sniper, Tank, and Artillery buttons.
Money trickles in automatically overtime but is also rewarded for killing enemies, capturing trenches, and when a crate falls into your territory.
Killing enemies contributes to a power meter. When this power meter is full, a power-up (speed boost or immunity) is activated for a few seconds.
The score multiplayer in the top-right corner contributes to money rewards and power-gain.
Cornfields blind basic infantry, providing some cover for troops attempting to cross them.
Rivers slow soldiers down to 3/4 of their normal speed when it is sunny and 1/3 of their normal speed when it is raining.
Trenches upgrade over time to acquire barbwire.
Barracks and factories can be captured to spawn units closer to the battlefield.
Development Team:
Vashta Entertainment
Bret Black - Programmer/Designer/Producer
Shane Draper - Music and SFX/ Designer
Willem Ytsma - Graphics
INSTRUCTIONS:
The goal of this game is to cross the battlefield and enter the enemy camp. Doing so will require careful unit recruitment and strategic advancement timing.
Units are recruited and controlled by pressing the buttons at the bottom of the screen. The rightmost button tells three troops to advance to the next trench, the leftmost button tells three troops to halt advancing. Soldiers, flamethrowers, and tanks are capable of advancing into enemy trenches, snipers and artillery will only advance when a trench has been claimed. To access elite units, press and slide up on the Sniper, Tank, and Artillery buttons.
Money trickles in automatically overtime but is also rewarded for killing enemies, capturing trenches, and when a crate falls into your territory.
Killing enemies contributes to a power meter. When this power meter is full, a power-up (speed boost or immunity) is activated for a few seconds.
The score multiplayer in the top-right corner contributes to money rewards and power-gain.
Cornfields blind basic infantry, providing some cover for troops attempting to cross them.
Rivers slow soldiers down to 3/4 of their normal speed when it is sunny and 1/3 of their normal speed when it is raining.
Trenches upgrade over time to acquire barbwire.
Barracks and factories can be captured to spawn units closer to the battlefield.
Development Team:
Vashta Entertainment
Bret Black - Programmer/Designer/Producer
Shane Draper - Music and SFX/ Designer
Willem Ytsma - Graphics
Profile & Insights
Everything we know — and don't — about this app and its company.
Identification
- App name
- Trenches of War
- Developer
- Vashta Entertainment
- Bundle ID
- com.bretblack.TrenchesofWar
- App Store URL
- Open in App Store
- Category
- Strategy
- Content rating
- Not found
- Languages
- Not found
Company
- Website
- Not found
- Tagline
- Not found
- Description
- Not found
- Founded
- Not found
- HQ / Address
- Not found
- Employees
- Not found
- Logo
- Not found
Revenue
- Verified revenue / mo
- Not found
- AI revenue estimate / mo
- Not found
- AI annual estimate
- Not found
- ML model estimate / mo
- $975/mo
- Top-grossing rank
- Not found
- All-time revenue
- Not found
- Pricing
- Not found
Founder
- Name
- Not found
- X / Twitter
- Not found
- Not found
- GitHub
- Not found
- X followers
- Not found
- Public statements
- Not found
Funding
- Total raised
- Not found
- Last round
- Not found
- Investors
- Not found
- Crunchbase
- Not found
- AngelList
- Not found
Press & Links
- Articles found
- Not found
- Listed on
- Not found
- Blog
- Not found
- Press / News
- Not found
Contacts & Socials
- Socials
- Not found
- Not found
- Phone
- Not found
- Contact page
- Not found
- About page
- Not found
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.
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