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Belote Offline - Single Player

60
Quality Score
Solid

Belote Offline - Single Player

Medium confidence
4.4 ✍️ Editor
✍️ bumetric analysis

Belote Offline - Single Player is an Android app from ZARIBA GAMES - Card & Board Games Online in the Card category, currently rated 4.4★ across 1,494 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.

Quality Score is 60: Solid (established niche player). For a Card app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

📊 Performance Tracking LIVE

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idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 3 of 3 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Low install base (1,494 ratings)METRIC
+$1,500
Good rating (4.4★)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Belote Offline - Single Player
Developer
ZARIBA GAMES - Card & Board Games Online
Bundle ID
com.casualino.vipbelote.single
App Store URL
Open in App Store
Category
Card
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$566/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

<b>Play belote offline! The classic french Belote with/without declarations, with the All Trumps/No Trumps option, Coinche and Contree games anywhere, without an internet connection! Relax & enjoy a traditional belote game, without pressure!</b> 🍵🥐

There are several variants of Belote, namely:

★ Classic Belote
★ Coinche
★ Contree
★ With the All Trumps/No trumps option
★ Belote with declarations… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v2.5.94🔄 updated 0d ago📂 Card💰 Free
🔔

Track this app’s revenue

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ONE-TIME · BUILD 💰 Estimated build cost
$115K
What it cost to build · not monthly revenue
Likely range $85K – $155K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
Card complexity ×1.50 +$25K
🌐 Cross-platform reach (iOS + Android) +$41K
Total estimate $115K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$5K
What it would sell for · not monthly revenue
Marketplace range $5K – $10K · 13× MRR multiple
💸 ~0.0× build cost (under-water)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺 Ad-supported base 15× MRR
🏷 Card category multiple -15%
Final multiple 13× MRR
👥 Estimated audience size
220K
Lifetime downloads (US-equivalent)
Monthly active
26K
Daily active
7.8K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Card engagement ~150 installs / rating
🔁 Card D30 retention 12%
📍 DAU / MAU stickiness 0.30
DAU / MAU 30% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Card
📦 Tiny game bundle → Native 2D engine

📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Belote Offline - Single Player: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by ZARIBA GAMES - Card & Board Games Online

View all →
📦 Portfolio summaryINDIE studio
11apps·$4K/mocombined
✓ Diversified — top app contributes 24%; risk spread across portfolio

Similar apps in Card

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, bumetric·Full methodology·Medium confidence

Why medium confidence: 1,494 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

4 answers · auto-generated from this app's public data
How much does Belote Offline - Single Player make per month?
Based on our ML-calibrated revenue forecast, Belote Offline - Single Player earns approximately $565/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
What apps are like Belote Offline - Single Player?
Browse the full Card category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
Who makes Belote Offline - Single Player?
Belote Offline - Single Player is published by ZARIBA GAMES - Card & Board Games Online on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Belote Offline - Single Player's BU Score?
Belote Offline - Single Player has a BU Score of 60/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.