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Helix Jump

77
Quality Score
Strong

Helix Jump

High confidence
3.9 ✍️ Editor
✍️ bumetric analysis

Helix Jump carves out a significant niche within the casual, hyper-casual arcade genre, competing directly with other one-tap, high-score chasers like Stack Ball and Color Road. Its substantial user rating, backed by millions of individual reviews, signals robust and sustained traction, placing it firmly in a mature growth stage. This isn't an app struggling for visibility; it's a proven performer with a massive, engaged audience. For this free-to-play action category, a common monetization observation is the heavy reliance on interstitial and rewarded video ads, often dominating the revenue split over IAPs. Founders in this space typically optimize for high ad impression rates and user retention, as the average revenue per user (ARPU) is driven by volume rather than high-value individual transactions. The core loop and difficulty curve are designed to maximize session length and ad exposure.

BU Score 77 · Strong — healthy traction. The full Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track snapshot history and revenue forecast in the Performance section below.

💰 Monthly revenue · now vs forecast
● Right now
$700K
per month
12-mo forecast
$741K – $1141K
per month
24-mo forecast
$886K – $1645K
per month
BIG tier
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📊 Performance Tracking LIVE

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idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$170K
What it cost to build · not monthly revenue
Likely range $130K – $230K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Pays back in ~2.0y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
Action complexity ×2.20+$60K
🌐Cross-platform reach (iOS + Android)+$61K
Total estimate$170K
ONE-TIME · EXIT VALUE💵 Estimated acquisition value
$100K
What it would sell for · not monthly revenue
Marketplace range $75K – $125K · 13× MRR multiple
💸~0.6× build cost (under-water)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺Ad-supported base15× MRR
★ rating 3.5-4.0 (mixed)-8%
🏷Action category multiple-15%
Mature user base (1M+ ratings)+8%
Final multiple13× MRR
👥 Estimated audience size
623.0M
Lifetime downloads (US-equivalent)
Monthly active
62.0M
Daily active
21.5M

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Action engagement~150 installs / rating
🔁Action D30 retention10%
📍DAU / MAU stickiness0.35
DAU / MAU35% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextAction
📦Tiny game bundle→ Native 2D engine
💀 Maintenance status
Active
15%
Last shipped 2026-04-10 · 46 days ago
0 · Active50 · At risk100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅46 days since last updateHealthy release cadence
VerdictActive
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$700K/mo · ML-estimated from 234 triggers
Growth rate
+2.5% MoM · BIG tier baseline (compound monthly)
6 months
$690K – $933K
12 months
$741K – $1.1M
24 months
$886K – $1.6M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon — typical noise band ±15% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Concerning · 53/100BIG TIERbelow benchmarks
RevenueQualityMarketGrowthMoatSafetyFounderMonetiz.
Revenue Strength
5.8
Product Quality
7.7
Market Position
0.0
Growth Velocity
5.0
Defensibility
5.0
Operational Safety
10.0
Founder Strength
7.8
Monetization Maturity
1.0
  • 💰 Revenue: Healthy — $280K - $1540K/mo · BIG tier · medium-low confidence, trajectory unclear.
  • ⭐ Quality: 3.87★ across 4,154,660 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $12.6M-$22.4M.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v5.21.9🔄 updated 1mo ago📂 Action💰 Free

📝 About this app

Helix Jump is the ultimate 3D arcade game that will keep you on the edge of your seat! Smash, bump, and bounce your way through the revolving helix platforms to reach the end. But be warned, it's not as easy as it sounds!

As you drop like a ball through the colorful helix platforms, you'll encounter traps and obstacles that will test your skills and strategy. One wrong move and it's game over! Your ball shatters into pieces and you have to start from the beginning.

Luckily, there's a way to unleash your inner fireball and conquer the game.… View full description on the official store →
🔔

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Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Helix Jump
Developer
VOODOO
Bundle ID
com.h8games.helixjump
App Store URL
Open in App Store
Category
Action
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
$5.0K ($1.0K – $10.0K)AI medium
AI annual estimate
$60.0K/yr
ML model estimate / mo
$7.0K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
AI Revenue EstimateCONFIDENCE: MEDIUM
The Android app "Helix Jump" by VOODOO is estimated to generate less than $5,000 in monthly revenue as of March 2026, according to Sensor Tower data for Google Play. Historically, the game was a massive success, with one estimate suggesting it made $240,000 in May 2018. Lifetime revenue claims vary, with some sources indicating over $100 million since its release.
Sources mentioned: Sensor Tower, Playbite, Reddit, Wikipedia, AppstoreSpy
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 Description

95
BU Score · Transcendent

❓ Frequently Asked Questions

Who is the author of The ?

The author is , a prominent figure in the study of occult philosophy and esoteric traditions.

What is the main theme of the book?

The main theme is the esoteric interpretation of the Book of Revelation, focusing on the mystical and symbolic meanings hidden within the text.

Why is this book important for modern esoteric seekers?

This book is important because it bridges ancient wisdom with contemporary spiritual practices, providing valuable insights into the esoteric traditions that have influenced Western spirituality.

More by VOODOO

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📦 Portfolio summaryMID studio
89apps·$178K/mocombined
✓ Diversified — top app contributes 4%; risk spread across portfolio

Similar apps in Action

Full revenue analysis
Read the article-style breakdown for Helix Jump: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →
About this analysis
ZCAnalyzed by Zakhar Chumak · founder, bumetric·Full methodology·High confidence

Why high confidence: 4,154,660 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Helix Jump make per month?
Based on our ML-calibrated revenue forecast, Helix Jump earns approximately $7.0K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Helix Jump profitable?
With estimated build cost $170K and monthly revenue $7.0K, Helix Jump looks break-even-grade — payback period sits around 2.0 years. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Helix Jump have?
Estimated audience: ~623.0M lifetime downloads, ~62.0M monthly active users, and ~21.5M daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Helix Jump?
Browse the full Action category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Helix Jump built with?
Our heuristic places Helix Jump on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Helix Jump still actively maintained?
Maintenance status: Active (15% abandonment risk). Last shipped version was 1 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Helix Jump sell for?
Estimated acquisition value: $100K (marketplace range $75K – $125K). Calculated as 13× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Helix Jump last updated?
Helix Jump last shipped a new version on 2026-04-10 — 1 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Helix Jump?
Helix Jump is published by VOODOO on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Helix Jump's BU Score?
Helix Jump has a BU Score of 77/100 (Strong). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.