
0
Quality Score
Niche
Box In
✍️ bumetric analysis
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Box In is an Android app from Jason Tse Games in the Casual category, currently rated — across few ratings. Initial signal reads as no scraped reviews yet: judgment based on metadata only.
Quality Score is 0: Niche (micro-niche or pre-traction stage). For a Casual app, that means micro-niche or pre-traction stage. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.
Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.
💰 Revenue · today and ahead
Today
$83/mo
In 12 months
$42 – $388
In 24 months
$42 – $1163
MICRO tier
💡 Grow this revenue
Free AI audit of this app’s store listing
- Title & subtitle keyword fit
- Description hook & conversion structure
- Screenshots, ratings, reviews strategy
Typical impact: +2-5× organic installs
📊 Performance Tracking LIVE
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Rating
—
Reviews
—
Forecast Revenue / mo
—
Snapshots tracked
0
since first record
💰 Estimated build cost
$165K
Likely range: $125K – $225K
Synthetic estimate derived from category, file size, screen count, monetization layer, and platform reach. Methodology benchmarks: Clutch + GoodFirms 2024-2026 agency surveys. See /methodology.
Breakdown
| MVP baseline (design + 1-store ship) | +$28K |
| 5 unique screens × $4.5K | +$22K |
| Casual complexity ×1.50 | +$25K |
| Cross-platform reach (iOS + Android) | +$41K |
| 8.0y maintenance × ~1-person team | +$47K |
🔬
How we forecast this revenue
LOW CONFIDENCEBaseline
$83/mo · ML-estimated from 234 triggers
Growth rate
+8.0% MoM · MICRO tier baseline (compound monthly)
Direction
Headwinds: rating drift may slow acquisition
6 months
$53 – $212
12 months
$42 – $388
24 months
$42 – $1.2K
Compound growth at +8.0% MoM (tier baseline for MICRO). Range widens with horizon — typical noise band ±60% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊
BU Investment Matrix
Insufficient data · 30/100MICRO TIERtoo early to scoreRevenue Strength
1.9
Product Quality
0.0
Market Position
0.0
Growth Velocity
5.0
Defensibility
4.0
Operational Safety
9.0
Founder Strength
2.9
Monetization Maturity
1.0
- 💰 Revenue: Marginal — $0 - $500/mo · MICRO tier · indicative confidence, trajectory unclear.
- ⭐ Quality: None★ across 0 reviews — weak — significant quality concerns.
- 📍 Market: Not yet charting in any of the 9 monitored markets.
- 📈 Growth: last update 231d ago — slow cadence.
- ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $1K-$2K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
🔔
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Range:
💰 Forecast Revenue / mo
MODELRevenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
📈 Reviews Growth
LIVECumulative review count from first BU snapshot. Each point = a tracked update.
⭐ Rating Trend
LIVEAverage rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →🔖 v1.9🔄 updated 7mo ago📂 Casual💰 Free📺 Ad-supported🚀 Launched 2018 (7y old)
📝 About this app
Box in moving red balls by drawing lines in this simple and challenging game! Fill in the game area to move onto the next stage.
Swipe your finger to draw moving lines across the screen.
Be sure the line doesn't touch anything while it is still drawing.
Avoid the yellow balls that move through walls.
Look for power ups and consume them by boxing them in.
Can you complete all stages?
Features:
• 40 different stages for maximum replayability
• Quick play session with player chosen difficulty
• 8 different types of balls and power ups/downs
• Finite amount of lives and walls… View full description on the official store →
Swipe your finger to draw moving lines across the screen.
Be sure the line doesn't touch anything while it is still drawing.
Avoid the yellow balls that move through walls.
Look for power ups and consume them by boxing them in.
Can you complete all stages?
Features:
• 40 different stages for maximum replayability
• Quick play session with player chosen difficulty
• 8 different types of balls and power ups/downs
• Finite amount of lives and walls… View full description on the official store →
Profile & Insights
Everything we know — and don't — about this app and its company.
Identification
- App name
- Box In
- Developer
- Jason Tse Games
- Bundle ID
- com.jasontsegames.boxin
- App Store URL
- Open in App Store
- Category
- Casual
- Content rating
- Not found
- Languages
- Not found
Company
- Website
- Not found
- Tagline
- Not found
- Description
- Not found
- Founded
- Not found
- HQ / Address
- Not found
- Employees
- Not found
- Logo
- Not found
Revenue
- Verified revenue / mo
- Not found
- AI revenue estimate / mo
- Not found
- AI annual estimate
- Not found
- ML model estimate / mo
- $83/mo
- Top-grossing rank
- Not found
- All-time revenue
- Not found
- Pricing
- Not found
Founder
Founder data not yet collected for this app.
Funding
Funding data not yet collected for this app.
Press & Links
Press & Links data not yet collected for this app.
Contacts & Socials
Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.
Similar apps in Casual
Full revenue analysis
Read the article-style breakdown for Box In: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.



