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Survival Island 1&2

69
Quality Score
Solid

Survival Island 1&2

High confidence
4.1 ✍️ Editor
✍️ bumetric analysis

Survival Island 1&2 is an Android app from nicobit in the Role Playing category, currently rated 4.1★ across 37,543 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 69: Solid (established niche player). For a Role Playing app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$5.0K
per month
12-mo forecast
$5.2K – $10.8K
per month
24-mo forecast
$6.4K – $19.2K
per month
MID tier
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📊 Performance Tracking LIVE

Loading…
idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$255K
What it cost to build · not monthly revenue
Likely range $190K – $345K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
Role Playing complexity ×2.30+$65K
🌐Cross-platform reach (iOS + Android)+$63K
12.4y maintenance × ~1-person team+$74K
Total estimate$255K
ONE-TIME · EXIT VALUE💵 Estimated acquisition value
$25K
What it would sell for · not monthly revenue
Marketplace range $20K – $30K · 17× MRR multiple
💸~0.1× build cost (under-water)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺Ad-supported base15× MRR
📅12.4y proven track record+20%
🏷Role Playing category multiple-8%
Final multiple17× MRR
👥 Estimated audience size
3.4M
Lifetime downloads (US-equivalent)
Monthly active
230K
Daily active
92K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Role Playing engagement~130 installs / rating
📅12.4y of rating accumulation-30%
🔁Role Playing D30 retention18%
📍DAU / MAU stickiness0.40
DAU / MAU40% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextRole Playing
📦Tiny game bundle→ Native 2D engine
💀 Maintenance status
Slowing
30%
Last shipped 2026-01-08 · 138 days ago
0 · Active50 · At risk100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅4 months since last updateSlowing cadence
VerdictSlowing
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$5.0K/mo · ML-estimated from 234 triggers
Growth rate
+4.0% MoM · MID tier baseline (compound monthly)
6 months
$4.7K – $7.9K
12 months
$5.2K – $10.8K
24 months
$6.4K – $19.2K
Compound growth at +4.0% MoM (tier baseline for MID). Range widens with horizon — typical noise band ±25% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Below median · 48/100MID TIERunderperforming peers
RevenueQualityMarketGrowthMoatSafetyFounderMonetiz.
Revenue Strength
3.7
Product Quality
8.2
Market Position
0.0
Growth Velocity
5.0
Defensibility
6.0
Operational Safety
10.0
Founder Strength
4.5
Monetization Maturity
1.0
  • 💰 Revenue: Modest — $3K - $7K/mo · MID tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 4.08★ across 37,543 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $90K-$160K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Mid install base (37,543 ratings)METRIC
+$5,500
Mature app (12y old)METRIC
+$1,500
Good rating (4.1★)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v2.3.4.0🔄 updated 4mo ago📂 Role Playing💰 Free📺 Ad-supported🚀 Launched 2014 (12y old)

📝 About this app

"Survival Island !" is a free escape RPG game that anyone can enjoy playing.
Your goal is to escape from the desert island by solving problems with retro style pixel-art like old console games.

*Can you escape from the desert island?
A luxury cruise liner sank!
You woke up on a little desert island...!
Can you escape from the island?!

*Find the hidden items on the island!
You are stuck there with no food and tools.
Cut down trees or hunt for fish...
Explore the desert island and look for the hidden items!
Collect materials, create tools, and you may be able to find the way out!… View full description on the official store →
🔔

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Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Survival Island 1&2
Developer
nicobit
Bundle ID
com.nicobit.DesertIsland
App Store URL
Open in App Store
Category
Role Playing
Content rating
Not found
Languages
Not found

Company

Website
www.nicobit.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$1.5K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
📈Ratings growth37,543 ratings+24% lifetimeShow 3-year history estimate ▾Jun 2023Dec 2024May 2026
Tracked (1 weeks) Pre-tracking estimate (36 weeks) · model-based, ±5% noise · anchored to release date and current value
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 Description

95
BU Score · Transcendent

❓ Frequently Asked Questions

Who is the author of The ?

The author is , a prominent figure in the study of occult philosophy and esoteric traditions.

What is the main theme of the book?

The main theme is the esoteric interpretation of the Book of Revelation, focusing on the mystical and symbolic meanings hidden within the text.

Why is this book important for modern esoteric seekers?

This book is important because it bridges ancient wisdom with contemporary spiritual practices, providing valuable insights into the esoteric traditions that have influenced Western spirituality.

More by nicobit

View all →
📦 Portfolio summaryINDIE studio
2apps·$3K/mocombined
Lead-app heavy — top app contributes 52%

Similar apps in Role Playing

Full revenue analysis
Read the article-style breakdown for Survival Island 1&2: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →
About this analysis
ZCAnalyzed by Zakhar Chumak · founder, bumetric·Full methodology·High confidence

Why high confidence: 37,543 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Survival Island 1&2 make per month?
Based on our ML-calibrated revenue forecast, Survival Island 1&2 earns approximately $1.5K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Survival Island 1&2 profitable?
With estimated build cost $255K and monthly revenue $1.5K, Survival Island 1&2 looks well below break-even — current monthly revenue is much smaller than the estimated build cost. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Survival Island 1&2 have?
Estimated audience: ~3.4M lifetime downloads, ~230K monthly active users, and ~92K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Survival Island 1&2?
Browse the full Role Playing category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Survival Island 1&2 built with?
Our heuristic places Survival Island 1&2 on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Survival Island 1&2 still actively maintained?
Maintenance status: Slowing (30% abandonment risk). Last shipped version was 4 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Survival Island 1&2 sell for?
Estimated acquisition value: $25K (marketplace range $20K – $30K). Calculated as 17× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Survival Island 1&2 last updated?
Survival Island 1&2 last shipped a new version on 2026-01-08 — 4 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Survival Island 1&2?
Survival Island 1&2 is published by nicobit on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Survival Island 1&2's BU Score?
Survival Island 1&2 has a BU Score of 69/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.