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69
Quality Score
Solid

Grand Theft Auto: Vice City

3.2 ✍️ Editor
✍️ bumetric analysis

Grand Theft Auto: Vice City is an Android app from Rockstar Games in the Arcade category, currently rated 3.2★ across 204,868 ratings. Initial signal reads as largely positive sentiment, users highlighting consistency and feature depth.

Quality Score is 69: Solid (established niche player). For a Arcade app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Revenue · today and ahead
Today
$34.5K/mo
In 12 months
$35.7K – $74.8K
In 24 months
$44.2K – $132.6K
MID tier
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📊 Performance Tracking LIVE

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idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
💰 Estimated build cost
$150K
Likely range $110K – $200K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Pays back in ~4 months at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
Arcade complexity ×1.90+$45K
🌐Cross-platform reach (iOS + Android)+$52K
Total estimate$150K
💵 Estimated acquisition value
$350K
Marketplace range $275K – $475K · 10× MRR multiple
💸~2.3× return on build cost

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺Ad-supported base15× MRR
★ rating < 3.5 (weak)-18%
🏷Arcade category multiple-20%
Mature user base (100K+ ratings)+5%
Final multiple10× MRR
👥 Estimated audience size
40.5M
Lifetime downloads (US-equivalent)
Monthly active
2.0M
Daily active
500K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Arcade engagement~200 installs / rating
🔁Arcade D30 retention5%
📍DAU / MAU stickiness0.25
DAU / MAU25% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextArcade
📦Tiny game bundle→ Native 2D engine
💀 Maintenance status
Slowing
30%
Last shipped 2026-01-06 · 136 days ago
0 · Active50 · At risk100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅4 months since last updateSlowing cadence
VerdictSlowing
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$34.5K/mo · ML-estimated from 234 triggers
Growth rate
+4.0% MoM · MID tier baseline (compound monthly)
6 months
$32.7K – $54.6K
12 months
$35.7K – $74.8K
24 months
$44.2K – $132K
Compound growth at +4.0% MoM (tier baseline for MID). Range widens with horizon — typical noise band ±25% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Below median · 48/100MID TIERunderperforming peers
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
8.0
Product Quality
6.5
Revenue Strength
4.5
Monetization Maturity
1.0
Defensibility
5.0
Market Position
0.0
Operational Safety
8.0
  • 💰 Revenue: Modest — $24K - $51K/mo · MID tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 3.25★ across 204,868 reviews — solid.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Moderate — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $620K-$1.1M. Portfolio play ($290K/mo combined) commands premium.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 3 of 3 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
High install base (204,868 ratings)METRIC
+$12,000
Paid app ($4.99)METRIC
+$2,800
Below-average rating (3.2★)METRIC
−$1,500
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v1.12.259🔄 updated 4mo ago📂 Arcade💰 Free

📝 About this app

Welcome back to Vice City. Welcome back to the 1980s.

From the decade of big hair, excess and pastel suits comes a story of one man's rise to the top of the criminal pile. Vice City, a huge urban sprawl ranging from the beach to the swamps and the glitz to the ghetto, was one of the most varied, complete and alive digital cities ever created. Combining open-world gameplay with a character driven narrative, you arrive in a town brimming with delights and degradation and given the opportunity to take it over as you choose.… View full description on the official store →
🔔

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Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Grand Theft Auto: Vice City
Developer
Rockstar Games
Bundle ID
com.rockstargames.gtavc
App Store URL
Open in App Store
Category
Arcade
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$34.5K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

More by Rockstar Games

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📦 Portfolio summaryMID studio
13apps·$290K/mocombined
✓ Diversified — top app contributes 23%; risk spread across portfolio

Similar apps in Arcade

Full revenue analysis
Read the article-style breakdown for Grand Theft Auto: Vice City: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →