1.5M Android Apps Tracked Updated 4 min ago Revenue Forecasts
Add an app Create Account Sign In
Home

Fun Race 3D — Run and Parkour

80
Quality Score
Excellent

Fun Race 3D — Run and Parkour

High confidence
4.3 Google Play rating
✍️ Bumetric analysis
“

This Android title, Fun Race 3D, carves out a niche in casual parkour racing, directly competing with hyper-casual obstacle course games like Run Race 3D and Epic Race 3D. Its substantial rating count, exceeding two million, paired with a solid average rating, signals strong user acquisition and retention, indicating a mature product with established market traction. This isn't an early-stage app; it’s a proven performer. In the free-to-play casual racing category, a common monetization observation is the heavy reliance on interstitial and rewarded video ads, often supplemented by optional cosmetic IAPs for character customization. The ad-to-IAP revenue split typically leans heavily towards ad revenue, with IAPs acting more as an engagement booster than a primary income driver. Optimizing ad placements and frequency without alienating users is critical for sustained profitability in this space.

BU Score 80 · Excellent — strong product-market fit. The full Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track snapshot history and revenue forecast in the Performance section below.

💰 Monthly revenue · now vs forecast
● Right now
$700K
per month
→
12-mo forecast
$741K – $1141K
per month
→
24-mo forecast
$886K – $1645K
per month
BIG tier
💡 Grow this revenue
Free AI audit of this app’s store listing
  • Title & subtitle keyword fit
  • Description hook & conversion structure
  • Screenshots, ratings, reviews strategy
Run free AI audit →
Typical impact: +2-5× organic installs
🔔Notify me when this app's revenue changes by

📊 Performance Tracking LIVE

5 snapshots on record
idle
0%
Rating
4.3
Reviews
2,612,230 reviews
Forecast Revenue / mo
$700K
Snapshots tracked
5
since May 2026
ONE-TIME · BUILD 💰 Estimated build cost
$240K
↳ What it cost to build · not monthly revenue
Likely range $180K – $325K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Pays back in under a month at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
💎 In-app purchase plumbing +$9K
⚙ Racing complexity ×2.10 +$65K
🌐 Cross-platform reach (iOS + Android) +$68K
⚙ 7.3y maintenance × ~1-person team +$44K
Total estimate $240K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$21.5M
↳ What it would sell for · not monthly revenue
Marketplace range $16.0M – $28.0M · 31× MRR multiple
💸 ~90× return on build cost

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎 IAP / freemium model base 28× MRR
📅 7.3y proven track record +20%
🏷 Racing category multiple -15%
⭐ Mature user base (1M+ ratings) +8%
Final multiple 31× MRR
👥 Estimated audience size
310.5M
Lifetime downloads (US-equivalent)
Monthly active
16.5M
Daily active
4.1M

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Racing engagement ~170 installs / rating
📅 7.3y of rating accumulation -30%
🔁 Racing D30 retention 8%
📍 DAU / MAU stickiness 0.25
DAU / MAU 25% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Racing
📦 Tiny game bundle → Native 2D engine
💀 Maintenance status
Active
15%
Last shipped 2026-08-18 · 41 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 41 days since last update Healthy release cadence
Verdict Active
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$700K/mo · ML-estimated from 234 triggers
Growth rate
+2.5% MoM · BIG tier baseline (compound monthly)
6 months
$690K – $933K
12 months
$741K – $1.1M
24 months
$886K – $1.6M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon — typical noise band ±15% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Mixed signals · 63/100BIG TIERcompetitive but cautious
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
6.8
Product Quality
8.6
Revenue Strength
5.8
Monetization Maturity
5.0
Defensibility
9.3
Market Position
0.0
Operational Safety
10.0
  • 💰 Revenue: Healthy — $280K - $1540K/mo · BIG tier · medium-low confidence, trajectory unclear.
  • ⭐ Quality: 4.31★ across 2,612,230 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Strong subscription moat. Hard to outcompete on retention. Better angle: free alternative with one-time purchase, or feature parity for an underserved sub-niche.
💵 For acquirers: Estimated asking range 18-32× monthly = $12.6M-$22.4M.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
High install base (2,612,230 ratings)METRIC
+$12,000
Good rating (4.3★)METRIC
+$800
Established app (7y old)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Fun Race 3D — Run and Parkour
Developer
CASUAL AZUR GAMES
Bundle ID
com.slippy.linerusher
App Store URL
Open in App Store
Category
Racing
Content rating
Not found
Languages
Not found

Company

Website
aigames.ae
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$700K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$3.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
🚀Update Frequency · Releases per Quarter2 releases tracked
11Q2 2026Q3 2026
🚀Version Release Timeline2 releases tracked
v2.45.02May 2026v2.46.02Sep 2026
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

Fun Race 3D is an action-packed game that combines parkour and racing in a fun and exciting way. You will compete with opponents on hundreds of unique levels full of obstacles and traps, such as swinging hammers, spinning saws, giant balls, and more. To win races and reach the finish line, you will need to use your speed, skill, and strategy.

But this game is not just about racing; it’s also about expressing your personality and style. You can choose from a variety of characters, from slim to chubby, from human to superhero, and customize them with different clothes and accessories.… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v2.46.02🔄 updated 1mo ago📂 Racing💰 Free📺 Ad-supported💎 IAP $3.99 per item🚀 Launched 2019 (7y old)
📅

What Worked™ · Development Pipeline

2 EVENTS TRACKED
Detected changes in this app over its tracked lifetime — each event links cause (what changed) to effect (what moved). Sorted newest first.See full history →Version history →
2026-08
🔧
Shipped update — v2.45.02 → v2.46.02
→ 30 days after: reviews +1,503 high confidence
2026-05
🚀
First tracked snapshot — initial data captured
→ 30 days after: reviews +1,841 high confidence
🔔

Track this app’s revenue

FREE
Get an email when revenue moves by your threshold. No spam, unsubscribe in one click.

📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Fun Race 3D — Run and Parkour: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by CASUAL AZUR GAMES

View all →
📦 Portfolio summaryMEGA studio
173apps·$61.4M/mocombined
✓ Diversified — top app contributes 2%; risk spread across portfolio

Similar apps in Racing

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·High confidence

Why high confidence: 2,612,230 ratings · no founder-verified revenue (model estimate only).

❓ Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Fun Race 3D — Run and Parkour make per month?▴
Based on our ML-calibrated revenue forecast, Fun Race 3D — Run and Parkour earns approximately $700K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Fun Race 3D — Run and Parkour profitable?▴
With estimated build cost $240K and monthly revenue $700K, Fun Race 3D — Run and Parkour looks highly profitable — pays back its build investment in under a month at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Fun Race 3D — Run and Parkour have?▴
Estimated audience: ~310.5M lifetime downloads, ~16.5M monthly active users, and ~4.1M daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Fun Race 3D — Run and Parkour?▴
Browse the full Racing category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Fun Race 3D — Run and Parkour built with?▴
Our heuristic places Fun Race 3D — Run and Parkour on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Fun Race 3D — Run and Parkour still actively maintained?▴
Maintenance status: Active (15% abandonment risk). Last shipped version was 1 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Fun Race 3D — Run and Parkour sell for?▴
Estimated acquisition value: $21.5M (marketplace range $16.0M – $28.0M). Calculated as 31× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Fun Race 3D — Run and Parkour last updated?▴
Fun Race 3D — Run and Parkour last shipped a new version on 2026-08-18 — 1 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Fun Race 3D — Run and Parkour?▴
Fun Race 3D — Run and Parkour is published by CASUAL AZUR GAMES on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Fun Race 3D — Run and Parkour's BU Score?▴
Fun Race 3D — Run and Parkour has a BU Score of 80/100 (Excellent). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.