어떻게 봐도 내 인생은 너무 불행하다 2

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어떻게 봐도 내 인생은 너무 불행하다 2
어떻게 봐도 내 인생은 너무 불행하다 2 is an Android app from Team HC in the Casual category, currently rated — across few ratings. Initial signal reads as no scraped reviews yet: judgment based on metadata only.
Quality Score is 5: Niche (micro-niche or pre-traction stage). For a Casual app, that means micro-niche or pre-traction stage. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.
Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.
- Title & subtitle keyword fit
- Description hook & conversion structure
- Screenshots, ratings, reviews strategy
📊 Performance Tracking LIVE
Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.
| 🧱 MVP baseline (design + 1-store ship) | +$28K |
| 📱 5 unique screens × $4.5K | +$22K |
| ⚙ Casual complexity ×1.50 | +$25K |
| 🌐 Cross-platform reach (iOS + Android) | +$41K |
Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.
| 📺 Ad-supported base | 15× MRR |
| 🏷 Casual category multiple | -22% |
Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.
| 🏷 Category context | Casual |
| 📦 Tiny game bundle | → Native 2D engine |
How we forecast this revenue
MEDIUM CONFIDENCEBU Investment Matrix
Early-stage solo · 41/100INDIE TIERexpected for tier- 💰 Revenue: Modest — $774 - $4843/mo · INDIE tier · medium confidence, trajectory unclear.
- ⭐ Quality: None★ across 0 reviews — weak — significant quality concerns.
- 📍 Market: Not yet charting in any of the 9 monitored markets.
- 📈 Growth: Insufficient signal to assess trajectory.
- ⚠️ Risk: Low — no material risk signals detected.
💰 Forecast Revenue / mo
MODEL📈 Reviews Growth
LIVE⭐ Rating Trend
LIVEProfile & Insights
Identification
- App name
- 어떻게 봐도 내 인생은 너무 불행하다 2
- Developer
- Team HC
- Bundle ID
- com.teamhc.project17ep2
- App Store URL
- Open in App Store
- Category
- Casual
- Content rating
- Not found
- Languages
- Not found
Company
- Website
- teamhc.net
- Tagline
- Not found
- Description
- Not found
- Founded
- Not found
- HQ / Address
- Not found
- Employees
- Not found
- Logo
- Not found
Revenue
- Verified revenue / mo
- Not found
- AI revenue estimate / mo
- Not found
- AI annual estimate
- Not found
- ML model estimate / mo
- $1.9K/mo
- Top-grossing rank
- Not found
- All-time revenue
- Not found
- Pricing
- Not found
Founder
Funding
Press & Links
Contacts & Socials
📝 About this app
This game is a light visual novel.
Because the first part has not been released yet and has almost no connection to the first part.
Even those who haven't played Part 1 can play it easily.
you. story
All the commotion in Part 1 has ended. The world is no longer being rebuilt.
The world has been manipulated by the protagonist. Now the time for freedom has arrived.
What are the main characters and heroines doing now?
What have you always wanted to do?… View full description on the official store →
Tech & Domain Intel — teamhc.net
- Tech stack
- Google Workspace
Track this app’s revenue
FREE📝 Description
95
More by Team HC
View all →Similar apps in Casual
Why low confidence: only 0 ratings · no founder-verified revenue (model estimate only) · revenue figure is directional only.
어떻게 봐도 내 인생은 너무 불행하다 2 is a very early-stage Android app in the casual space with weak public traction — only 0 ratings, no founder-verified MRR, and not ranked in any monitored grossing chart. The app appears to be monetised, but public signals are too sparse for a precise revenue estimate.
Bottom line: treat all revenue, audience and acquisition-value numbers on this page as directional only — not founder-verified facts.



