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G4A: Spite & Malice
G4A: Spite & Malice is an Android app from Games4All in the Card category, currently rated 4.4★ across 860 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.
Quality Score is 58: Solid (established niche player). For a Card app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.
Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.
- Title & subtitle keyword fit
- Description hook & conversion structure
- Screenshots, ratings, reviews strategy
📊 Performance Tracking LIVE
Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.
| 🧱MVP baseline (design + 1-store ship) | +$28K |
| 📱5 unique screens × $4.5K | +$22K |
| 💎In-app purchase plumbing | +$9K |
| ⚙Card complexity ×1.50 | +$29K |
| 🌐Cross-platform reach (iOS + Android) | +$49K |
| ⚙12.0y maintenance × ~1-person team | +$72K |
Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.
| 📲Card engagement | ~150 installs / rating |
| 📅12.0y of rating accumulation | -30% |
| 🔁Card D30 retention | 12% |
| 📍DAU / MAU stickiness | 0.30 |
Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.
| 🏷Category context | Card |
| 📦Tiny game bundle | → Native 2D engine |
Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.
| 📅9 months since last update | Concerning gap |
How we forecast this revenue
MEDIUM CONFIDENCEBU Investment Matrix
Building · 57/100MID TIERcompetitive build-out- 💰 Revenue: Modest — $3K - $7K/mo · MID tier · medium confidence, trajectory unclear.
- ⭐ Quality: 4.37★ across 860 reviews — solid.
- 📍 Market: Not yet charting in any of the 9 monitored markets.
- 📈 Growth: last update 272d ago — slow cadence.
- ⚠️ Risk: Low — no material risk signals detected.
💰 Forecast Revenue / mo
MODEL| Mature app (12y old)METRIC | +$1,500 | |
| Good rating (4.4★)METRIC | +$800 | |
| Ad-supported / freemiumMETRIC | +$600 | |
| Early-stage install base (860 ratings)METRIC | +$400 |
📈 Reviews Growth
LIVE⭐ Rating Trend
LIVE📝 About this app
In the middle of the table there are 3 empty center stacks and the stock pile containing the remainder of the cards.
The object of the game is to be the first to empty your pay-off pile.
The centre stacks are build up from the ace upwards, independent of suit. So the first card can be the ace of diamonds
followed by the two of spades, the three of hearts, etc. Kings are wild. This means that you can play king… View full description on the official store →
Track this app’s revenue
FREEProfile & Insights
Identification
- App name
- G4A: Spite & Malice
- Developer
- Games4All
- Bundle ID
- org.games4all.android.games.spite.prod
- App Store URL
- Open in App Store
- Category
- Card
- Content rating
- Not found
- Languages
- Not found
Company
- Website
- www.games4all.eu
- Tagline
- Not found
- Description
- Not found
- Founded
- Not found
- HQ / Address
- Not found
- Employees
- Not found
- Logo
- Not found
Revenue
- Verified revenue / mo
- Not found
- AI revenue estimate / mo
- Not found
- AI annual estimate
- Not found
- ML model estimate / mo
- $457/mo
- Top-grossing rank
- Not found
- All-time revenue
- Not found
- Pricing
- $0.99 - $1.09 per item



