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Zombie Moon: Marines v Zombies

48
Quality Score
Emerging

Zombie Moon: Marines v Zombies

Medium confidence
3.2 ✍️ Editor
✍️ bumetric analysis

Zombie Moon: Marines v Zombies is an Android app from Snakehead Games Inc. in the Role Playing category, currently rated 3.2★ across 2,012 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.

Quality Score is 48: Emerging (early traction worth watching). For a Role Playing app, that means early traction worth watching. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$588
per month
12-mo forecast
$514 – $1853
per month
24-mo forecast
$476 – $4288
per month
INDIE tier
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📊 Performance Tracking LIVE

Loading…
idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$290K
What it cost to build · not monthly revenue
Likely range $220K – $390K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Slow ROI — current MRR is well below build cost

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
💎In-app purchase plumbing+$9K
Role Playing complexity ×2.30+$77K
🌐Cross-platform reach (iOS + Android)+$75K
12.6y maintenance × ~1-person team+$75K
Total estimate$290K
ONE-TIME · EXIT VALUE💵 Estimated acquisition value
$15K
What it would sell for · not monthly revenue
Marketplace range $10K – $20K · 25× MRR multiple
💸~0.1× build cost (under-water)

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎IAP / freemium model base28× MRR
📅12.6y proven track record+20%
★ rating < 3.5 (weak)-18%
🏷Role Playing category multiple-8%
Final multiple25× MRR
👥 Estimated audience size
180K
Lifetime downloads (US-equivalent)
Monthly active
11K
Daily active
4.6K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Role Playing engagement~130 installs / rating
📅12.6y of rating accumulation-30%
🔁Role Playing D30 retention18%
📍DAU / MAU stickiness0.40
DAU / MAU40% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextRole Playing
📦Tiny game bundle→ Native 2D engine
💀 Maintenance status
Likely abandoned
93%
Last shipped 2021-02-08 · 1933 days ago
0 · Active50 · At risk100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅5y+ since last updateLikely abandoned
13y old + 1y+ no update+5% (API deprecation drift)
VerdictLikely abandoned
🔬

How we forecast this revenue

LOW CONFIDENCE
Baseline
$588/mo · ML-estimated from 234 triggers
Growth rate
+6.0% MoM · INDIE tier baseline (compound monthly)
Direction
Headwinds: low defensibility moat
6 months
$501 – $1.2K
12 months
$514 – $1.9K
24 months
$476 – $4.3K
Compound growth at +6.0% MoM (tier baseline for INDIE). Range widens with horizon — typical noise band ±40% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Pre-traction · 39/100INDIE TIERlimited signal
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
3.8
Product Quality
6.7
Revenue Strength
2.8
Monetization Maturity
1.0
Defensibility
2.0
Market Position
0.0
Operational Safety
10.0
  • 💰 Revenue: Marginal — $235 - $1470/mo · INDIE tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 3.7★ across 2,086 reviews — solid.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $10K-$18K.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Low install base (2,012 ratings)METRIC
+$1,500
Below-average rating (3.2★)METRIC
−$1,500
Mature app (12y old)METRIC
+$1,500
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v4.0.0🔄 updated 5y ago📂 Role Playing💰 Free💎 IAP $0.99 - $96.17 per item🚀 Launched 2013 (12y old)

📝 About this app

Zombie Moon is a social menu-based RPG with a TEEN rating; you are required to think, tap, talk and gather in the style of social Facebook games but with a lot more. The chat community is friendly & awesome!

If you love pen and paper RPG's, Sci-Fi, Zombies and making friends across the world then you will love Zombie Moon.

GAME FEATURES
★ Chat - Awesome community - no bullying, spam, sexism, etc.
★ Unlock the mystery of Zombie Moon through missions over 1000 levels -- gain special rewards.
★ Level up & take down rival players. Or make friends.… View full description on the official store →
🔔

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Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Zombie Moon: Marines v Zombies
Developer
Snakehead Games Inc.
Bundle ID
com.shg.zombiemoon
App Store URL
Open in App Store
Category
Role Playing
Content rating
Not found
Languages
Not found

Company

Website
www.shgstudios.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$588/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$0.99 - $96.17 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
📈Ratings growth2,012 ratings+37% lifetimeShow 3-year history estimate ▾Jun 2023Dec 2024May 2026
Tracked (1 weeks) Pre-tracking estimate (35 weeks) · model-based, ±5% noise · anchored to release date and current value
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 Description

95
BU Score · Transcendent

❓ Frequently Asked Questions

Who is the author of The ?

The author is , a prominent figure in the study of occult philosophy and esoteric traditions.

What is the main theme of the book?

The main theme is the esoteric interpretation of the Book of Revelation, focusing on the mystical and symbolic meanings hidden within the text.

Why is this book important for modern esoteric seekers?

This book is important because it bridges ancient wisdom with contemporary spiritual practices, providing valuable insights into the esoteric traditions that have influenced Western spirituality.

Similar apps in Role Playing

Full revenue analysis
Read the article-style breakdown for Zombie Moon: Marines v Zombies: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →
About this analysis
ZCAnalyzed by Zakhar Chumak · founder, bumetric·Full methodology·Medium confidence

Why medium confidence: 2,012 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Zombie Moon make per month?
Based on our ML-calibrated revenue forecast, Zombie Moon earns approximately $588/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Zombie Moon profitable?
With estimated build cost $290K and monthly revenue $588, Zombie Moon looks well below break-even — current monthly revenue is much smaller than the estimated build cost. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Zombie Moon have?
Estimated audience: ~180K lifetime downloads, ~11K monthly active users, and ~4K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Zombie Moon?
Browse the full Role Playing category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Zombie Moon built with?
Our heuristic places Zombie Moon on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Zombie Moon still actively maintained?
Maintenance status: Likely abandoned (93% abandonment risk). Last shipped version was 5+ years ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Zombie Moon sell for?
Estimated acquisition value: $15K (marketplace range $10K – $20K). Calculated as 25× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Zombie Moon last updated?
Zombie Moon last shipped a new version on 2021-02-08 — more than 5 year(s) ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Zombie Moon?
Zombie Moon is published by Snakehead Games Inc. on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Zombie Moon's BU Score?
Zombie Moon has a BU Score of 48/100 (Emerging). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.