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Need for Speed Most Wanted

71
Quality Score
Strong

Need for Speed Most Wanted

High confidence
3.7 Google Play rating
✍️ Bumetric analysis

Need for Speed Most Wanted is an Android app from ELECTRONIC ARTS in the Racing category, currently rated 3.7★ across 46,568 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.

Quality Score is 71: Strong (healthy traction). For a Racing app, that means healthy traction. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$700K
per month
12-mo forecast
$741K – $1141K
per month
24-mo forecast
$886K – $1645K
per month
BIG tier
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📊 Performance Tracking LIVE

5 snapshots on record
idle
0%
Rating
3.7
Reviews
46,568 reviews
Forecast Revenue / mo
$700K
Snapshots tracked
5
since May 2026
ONE-TIME · BUILD 💰 Estimated build cost
$275K
What it cost to build · not monthly revenue
Likely range $205K – $370K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Pays back in under a month at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
💎 In-app purchase plumbing +$9K
Racing complexity ×2.10 +$65K
🌐 Cross-platform reach (iOS + Android) +$68K
13.9y maintenance × ~1-person team +$83K
Total estimate $275K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$18.5M
What it would sell for · not monthly revenue
Marketplace range $14.0M – $24.0M · 26× MRR multiple
💸 ~67× return on build cost

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎 IAP / freemium model base 28× MRR
📅 13.9y proven track record +20%
★ rating 3.5-4.0 (mixed) -8%
🏷 Racing category multiple -15%
Final multiple 26× MRR
👥 Estimated audience size
5.5M
Lifetime downloads (US-equivalent)
Monthly active
125K
Daily active
31K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Racing engagement ~170 installs / rating
📅 13.9y of rating accumulation -30%
🔁 Racing D30 retention 8%
📍 DAU / MAU stickiness 0.25
DAU / MAU 25% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Racing
📦 Tiny game bundle → Native 2D engine
💀 Maintenance status
Likely abandoned
93%
Last shipped 2018-12-20 · 2834 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 7y+ since last update Likely abandoned
14y old + 1y+ no update +5% (API deprecation drift)
Verdict Likely abandoned
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$700K/mo · ML-estimated from 234 triggers
Growth rate
+2.5% MoM · BIG tier baseline (compound monthly)
6 months
$690K – $933K
12 months
$741K – $1.1M
24 months
$886K – $1.6M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon — typical noise band ±15% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Mixed signals · 57/100BIG TIERcompetitive but cautious
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
6.0
Product Quality
7.5
Revenue Strength
5.8
Monetization Maturity
4.0
Defensibility
10.0
Market Position
0.0
Operational Safety
7.0
  • 💰 Revenue: Healthy — $280K - $1540K/mo · BIG tier · medium-low confidence, trajectory unclear.
  • ⭐ Quality: 3.74★ across 46,568 reviews — solid.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: ⚠ last update 2833d ago — possibly dormant.
  • ⚠️ Risk: Moderate — dormant (2833d since update).
🎯 For competitors: Strong subscription moat. Hard to outcompete on retention. Better angle: free alternative with one-time purchase, or feature parity for an underserved sub-niche.
💵 For acquirers: Estimated asking range 18-32× monthly = $12.6M-$22.4M.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Mid install base (46,568 ratings)METRIC
+$5,500
Paid app ($4.99)METRIC
+$2,800
Mature app (13y old)METRIC
+$1,500
too expensiveREVIEW
−$1,000
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Need for Speed Most Wanted
Developer
ELECTRONIC ARTS
Bundle ID
com.ea.games.nfs13_na
App Store URL
Open in App Store
Category
Racing
Content rating
Not found
Languages
Not found

Company

Website
www.firemonkeys.com.au
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$700K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$2.99 - $24.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

This game includes optional in-game purchases of virtual currency that can be used to acquire virtual in-game items.

Google Play Special Offer - Get over 80% off for a limited time only!


“The graphics are absolutely awesome” (Eurogamer.es)

“It pushes the mobile platform to its utmost limits and doesn’t even break a sweat” (Capsule Computers)

**GAME ALERT** Play The Simpsons™: Tapped Out. THIS GAME IS LIFE-RUININGLY FUN! Create your own living, breathing Springfield for free! http://bit.ly/YynjyU

Buckle up, hit the gas and hold on tight; you’re in for the ride of your life.… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v1.3.128🔄 updated 7y ago📂 Racing💰 Free💎 IAP $2.99 - $24.99 per item🚀 Launched 2012 (13y old)
📅

What Worked™ · Development Pipeline

2 EVENTS TRACKED
Detected changes in this app over its tracked lifetime — each event links cause (what changed) to effect (what moved). Sorted newest first.See full history →Version history →
2026-06
📸
Refreshed store screenshots — 7 of 7 updated
2026-05
🚀
First tracked snapshot — initial data captured
→ 30 days after: reviews −10 high confidence
📸

Store Page History

7 SCREENSHOT CHANGES
Every time a developer swaps a store screenshot we archive both versions. Compare side-by-side to see what messaging / visuals changed.
iPhone screenshots
Slot 1
2 ver.
2026-05-09
Now
2026-06-13
Slot 2
2 ver.
2026-05-09
Now
2026-06-13
Slot 3
2 ver.
2026-05-09
Now
2026-06-13
Slot 4
2 ver.
2026-05-09
Now
2026-06-13
Slot 5
2 ver.
2026-05-09
Now
2026-06-13
Slot 6
2 ver.
2026-05-09
Now
2026-06-13
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Need for Speed Most Wanted: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by ELECTRONIC ARTS

View all →
📦 Portfolio summaryMEGA studio
28apps·$18.8M/mocombined
✓ Diversified — top app contributes 8%; risk spread across portfolio

Similar apps in Racing

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·High confidence

Why high confidence: 46,568 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Need for Speed Most Wanted make per month?
Based on our ML-calibrated revenue forecast, Need for Speed Most Wanted earns approximately $700K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Need for Speed Most Wanted profitable?
With estimated build cost $275K and monthly revenue $700K, Need for Speed Most Wanted looks highly profitable — pays back its build investment in under a month at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Need for Speed Most Wanted have?
Estimated audience: ~5.5M lifetime downloads, ~125K monthly active users, and ~31K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Need for Speed Most Wanted?
Browse the full Racing category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Need for Speed Most Wanted built with?
Our heuristic places Need for Speed Most Wanted on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Need for Speed Most Wanted still actively maintained?
Maintenance status: Likely abandoned (93% abandonment risk). Last shipped version was 7+ years ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Need for Speed Most Wanted sell for?
Estimated acquisition value: $18.5M (marketplace range $14.0M – $24.0M). Calculated as 26× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Need for Speed Most Wanted last updated?
Need for Speed Most Wanted last shipped a new version on 2018-12-20 — more than 7 year(s) ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Need for Speed Most Wanted?
Need for Speed Most Wanted is published by ELECTRONIC ARTS on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Need for Speed Most Wanted's BU Score?
Need for Speed Most Wanted has a BU Score of 71/100 (Strong). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.