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71
Quality Score
Strong

Need for Speed Most Wanted

ZCAnalyzed by Zakhar Chumak · founder, bumetric·Methodology
3.8 ✍️ Editor
✍️ bumetric analysis

Need for Speed Most Wanted is an Android app from ELECTRONIC ARTS in the Racing category, currently rated 3.8★ across 46,588 ratings. Initial signal reads as mixed reviews: supporters praise core features while critics cite stability and value gaps.

Quality Score is 71: Strong (healthy traction). For a Racing app, that means healthy traction. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Revenue · today and ahead
Today
$23.3K/mo
In 12 months
$24.1K – $50.6K
In 24 months
$29.9K – $89.7K
MID tier
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📊 Performance Tracking LIVE

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idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$165K
What it cost to build · not monthly revenue
Likely range $125K – $225K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Pays back in ~7 months at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
Racing complexity ×2.10+$55K
🌐Cross-platform reach (iOS + Android)+$58K
Total estimate$165K
ONE-TIME · EXIT VALUE💵 Estimated acquisition value
$275K
What it would sell for · not monthly revenue
Marketplace range $200K – $350K · 12× MRR multiple
💸~1.7× build cost (break-even+)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺Ad-supported base15× MRR
★ rating 3.5-4.0 (mixed)-8%
🏷Racing category multiple-15%
Final multiple12× MRR
👥 Estimated audience size
7.9M
Lifetime downloads (US-equivalent)
Monthly active
630K
Daily active
155K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Racing engagement~170 installs / rating
🔁Racing D30 retention8%
📍DAU / MAU stickiness0.25
DAU / MAU25% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextRacing
📦Tiny game bundle→ Native 2D engine
💀 Maintenance status
Likely abandoned
88%
Last shipped 2018-12-20 · 2711 days ago
0 · Active50 · At risk100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅7y+ since last updateLikely abandoned
VerdictLikely abandoned
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$23.3K/mo · ML-estimated from 234 triggers
Growth rate
+4.0% MoM · MID tier baseline (compound monthly)
6 months
$22.1K – $36.9K
12 months
$24.1K – $50.6K
24 months
$29.9K – $89.7K
Compound growth at +4.0% MoM (tier baseline for MID). Range widens with horizon — typical noise band ±25% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Below median · 47/100MID TIERunderperforming peers
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
7.7
Product Quality
7.6
Revenue Strength
4.4
Monetization Maturity
1.0
Defensibility
5.0
Market Position
0.0
Operational Safety
7.0
  • 💰 Revenue: Modest — $16K - $34K/mo · MID tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 3.8★ across 46,588 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: ⚠ last update 2707d ago — possibly dormant.
  • ⚠️ Risk: Moderate — dormant (2707d since update).
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $419K-$746K. Portfolio play ($159K/mo combined) commands premium.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v1.3.128🔄 updated 7y ago📂 Racing💰 Free

📝 About this app

This game includes optional in-game purchases of virtual currency that can be used to acquire virtual in-game items.

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Buckle up, hit the gas and hold on tight; you’re in for the ride of your life.… View full description on the official store →
🔔

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Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Need for Speed Most Wanted
Developer
ELECTRONIC ARTS
Bundle ID
com.ea.games.nfs13_na
App Store URL
Open in App Store
Category
Racing
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$23.3K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

More by ELECTRONIC ARTS

View all →
📦 Portfolio summaryMID studio
28apps·$159K/mocombined
✓ Diversified — top app contributes 16%; risk spread across portfolio

Similar apps in Racing

Full revenue analysis
Read the article-style breakdown for Need for Speed Most Wanted: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Need for Speed Most Wanted make per month?
Based on our ML-calibrated revenue forecast, Need for Speed Most Wanted earns approximately $23K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Need for Speed Most Wanted profitable?
With estimated build cost $165K and monthly revenue $23K, Need for Speed Most Wanted looks profitable — pays back its estimated build cost in roughly 7 months at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Need for Speed Most Wanted have?
Estimated audience: ~7.9M lifetime downloads, ~630K monthly active users, and ~155K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Need for Speed Most Wanted?
Browse the full Racing category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Need for Speed Most Wanted built with?
Our heuristic places Need for Speed Most Wanted on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Need for Speed Most Wanted still actively maintained?
Maintenance status: Likely abandoned (88% abandonment risk). Last shipped version was 7+ years ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Need for Speed Most Wanted sell for?
Estimated acquisition value: $275K (marketplace range $200K – $350K). Calculated as 12× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Need for Speed Most Wanted last updated?
Need for Speed Most Wanted last shipped a new version on 2018-12-20 — more than 7 year(s) ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Need for Speed Most Wanted?
Need for Speed Most Wanted is published by ELECTRONIC ARTS on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Need for Speed Most Wanted's BU Score?
Need for Speed Most Wanted has a BU Score of 71/100 (Strong). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.