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Talking Tom Gold Run

82
Quality Score
Excellent

Talking Tom Gold Run

High confidence
4.3 Google Play rating
✍️ Bumetric analysis
“

This endless runner targets casual mobile gamers, particularly younger audiences familiar with the Talking Tom franchise. Its direct competitors include other character-driven runners like Subway Surfers and Minion Rush, leveraging established IP for user acquisition. The strong user rating, coupled with millions of reviews, signals significant and sustained traction. This app is well past its initial growth phase, demonstrating a mature, stable user base that continues to engage. Given its free monetization model and the high volume of ratings, the primary revenue drivers are likely in-app purchases for power-ups, character skins, and currency, alongside a substantial ad revenue stream from rewarded video and interstitial placements. For this action category, a common monetization strategy involves a balanced ad-to-IAP split, where ads provide a consistent baseline and IAPs cater to engaged users seeking progression or customization.

BU Score 82 · Excellent — strong product-market fit. The full Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track snapshot history and revenue forecast in the Performance section below.

💰 Monthly revenue · now vs forecast
● Right now
$700K
per month
→
12-mo forecast
$741K – $1141K
per month
→
24-mo forecast
$886K – $1645K
per month
BIG tier
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📊 Performance Tracking LIVE

1 snapshots on record
idle
0%
Rating
4.3
Reviews
6,414,195 reviews
Forecast Revenue / mo
$700K
Snapshots tracked
1
since Jul 2026
ONE-TIME · BUILD 💰 Estimated build cost
$265K
↳ What it cost to build · not monthly revenue
Likely range $200K – $360K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Pays back in under a month at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
💎 In-app purchase plumbing +$9K
⚙ Action complexity ×2.20 +$71K
🌐 Cross-platform reach (iOS + Android) +$71K
⚙ 10.2y maintenance × ~1-person team +$61K
Total estimate $265K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$21.5M
↳ What it would sell for · not monthly revenue
Marketplace range $16.0M – $28.0M · 31× MRR multiple
💸 ~81× return on build cost

Synthetic estimate. Multiple band derived from iap / freemium model + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
💎 IAP / freemium model base 28× MRR
📅 10.2y proven track record +20%
🏷 Action category multiple -15%
⭐ Mature user base (1M+ ratings) +8%
Final multiple 31× MRR
👥 Estimated audience size
673.0M
Lifetime downloads (US-equivalent)
Monthly active
34.0M
Daily active
11.5M

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Action engagement ~150 installs / rating
📅 10.2y of rating accumulation -30%
🔁 Action D30 retention 10%
📍 DAU / MAU stickiness 0.35
DAU / MAU 34% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Action
📦 Tiny game bundle → Native 2D engine
💀 Maintenance status
Active
15%
Last shipped 2026-07-08 · 80 days ago
0 · Active 50 · At risk 100 · Abandoned

Heuristic risk score from time-since-last-update + ratings velocity proxy + Editor's Choice / curated featuring signals. Calibrated against 2024-2025 app-store ranking decay reports. Not a guarantee — a quiet app with a healthy codebase looks the same as an abandoned one until something breaks. Full math on /methodology.

Risk signals
📅 80 days since last update Healthy release cadence
Verdict Active
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$700K/mo · ML-estimated from 234 triggers
Growth rate
+2.5% MoM · BIG tier baseline (compound monthly)
6 months
$690K – $933K
12 months
$741K – $1.1M
24 months
$886K – $1.6M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon — typical noise band ±15% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Mixed signals · 64/100BIG TIERcompetitive but cautious
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
6.6
Product Quality
8.7
Revenue Strength
5.8
Monetization Maturity
5.0
Defensibility
10.0
Market Position
0.0
Operational Safety
10.0
  • 💰 Revenue: Healthy — $280K - $1540K/mo · BIG tier · medium-low confidence, trajectory unclear.
  • ⭐ Quality: 4.34★ across 6,414,195 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Strong subscription moat. Hard to outcompete on retention. Better angle: free alternative with one-time purchase, or feature parity for an underserved sub-niche.
💵 For acquirers: Estimated asking range 18-32× monthly = $12.6M-$22.4M.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 4 of 4 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
High install base (6,414,195 ratings)METRIC
+$12,000
Mature app (10y old)METRIC
+$1,500
Good rating (4.3★)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Talking Tom Gold Run
Developer
Outfit7 Limited
Bundle ID
com.outfit7.talkingtomgoldrun
App Store URL
Open in App Store
Category
Action
Content rating
Not found
Languages
Not found

Company

Website
talkingtomandfriends.com
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Reported revenue signal / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
Model estimate / mo
$700K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
$0.99 - $149.99 per item

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

Run, dash, and chase Rakoonz with Talking Tom and friends in the ultimate endless runner adventure!
Help Talking Tom speed through vibrant worlds, dodge exciting obstacles, and collect stolen gold. Unlock Talking Angela, Ginger, Ben, Hank, and Becca, and customize them with amazing outfits!

Exciting Endless Runner Action
Dash through vibrant worlds, including Venice Canals, Winter Wonderland, and China Dragon World. Every run is a new adventure full of surprises!

Epic Skateboarding Challenges… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 vVaries with device🔄 updated 2mo ago📂 Action💰 Free📺 Ad-supported💎 IAP $0.99 - $149.99 per item🚀 Launched 2016 (10y old)
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Talking Tom Gold Run: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by Outfit7 Limited

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📦 Portfolio summaryMEGA studio
19apps·$27.3M/mocombined
✓ Diversified — top app contributes 11%; risk spread across portfolio

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About this analysis
ZCAnalyzed by Zakhar Chumak · founder, Bumetric·Full methodology·High confidence

Why high confidence: 6,414,195 ratings · no founder-verified revenue (model estimate only).

❓ Frequently Asked Questions

10 answers · auto-generated from this app's public data
How much does Talking Tom Gold Run make per month?▴
Based on our ML-calibrated revenue forecast, Talking Tom Gold Run earns approximately $700K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is Talking Tom Gold Run profitable?▴
With estimated build cost $265K and monthly revenue $700K, Talking Tom Gold Run looks highly profitable — pays back its build investment in under a month at the current run-rate. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does Talking Tom Gold Run have?▴
Estimated audience: ~673.0M lifetime downloads, ~34.0M monthly active users, and ~11.5M daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like Talking Tom Gold Run?▴
Browse the full Action category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is Talking Tom Gold Run built with?▴
Our heuristic places Talking Tom Gold Run on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
Is Talking Tom Gold Run still actively maintained?▴
Maintenance status: Active (15% abandonment risk). Last shipped version was 2 months ago. The risk score combines time-since-last-update with Editor's Choice / curated featuring + user-base maturity adjustments.
How much would Talking Tom Gold Run sell for?▴
Estimated acquisition value: $21.5M (marketplace range $16.0M – $28.0M). Calculated as 31× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
When was Talking Tom Gold Run last updated?▴
Talking Tom Gold Run last shipped a new version on 2026-07-08 — 2 months ago. This is the date Apple / Google last accepted a new build, not a content-only push.
Who makes Talking Tom Gold Run?▴
Talking Tom Gold Run is published by Outfit7 Limited on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Talking Tom Gold Run's BU Score?▴
Talking Tom Gold Run has a BU Score of 82/100 (Excellent). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.