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My Talking Tom Friends

81
Quality Score
Excellent

My Talking Tom Friends

High confidence
4.3 ✍️ Editor
✍️ bumetric analysis

My Talking Tom Friends targets the virtual pet simulation niche, competing directly with titles like My Talking Angela and other Outfit7 IP, as well as broader casual simulation games. The substantial number of ratings, coupled with a strong average rating, indicates significant user traction and a mature product with a loyal user base. This suggests the app is well past initial growth stages and is likely in a sustained revenue generation phase. For this casual pet simulation category, a common monetization observation is the reliance on a hybrid model: in-app purchases for cosmetic items, virtual currency, and progression boosts, alongside frequent rewarded video ads and interstitial ads. The free monetization strategy typically optimizes for high download volume, converting a smaller percentage of engaged users into paying customers through these IAP and ad placements, often with a focus on younger demographics and their parents.

BU Score 81 · Excellent — strong product-market fit. The full Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track snapshot history and revenue forecast in the Performance section below.

💰 Monthly revenue · now vs forecast
● Right now
$700K
per month
12-mo forecast
$741K – $1141K
per month
24-mo forecast
$886K – $1645K
per month
BIG tier
💡 Grow this revenue
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Typical impact: +2-5× organic installs
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📊 Performance Tracking LIVE

Loading…
idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD 💰 Estimated build cost
$115K
What it cost to build · not monthly revenue
Likely range $85K – $155K
$25K · MVP floor $100K · indie scale $500K+ · studio build
📈 Pays back in ~1.3y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱 MVP baseline (design + 1-store ship) +$28K
📱 5 unique screens × $4.5K +$22K
Casual complexity ×1.50 +$25K
🌐 Cross-platform reach (iOS + Android) +$41K
Total estimate $115K
ONE-TIME · EXIT VALUE 💵 Estimated acquisition value
$100K
What it would sell for · not monthly revenue
Marketplace range $75K – $125K · 13× MRR multiple
💸 ~0.9× build cost (under-water)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺 Ad-supported base 15× MRR
🏷 Casual category multiple -22%
Mature user base (1M+ ratings) +8%
Final multiple 13× MRR
👥 Estimated audience size
889.5M
Lifetime downloads (US-equivalent)
Monthly active
53.0M
Daily active
18.5M

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲 Casual engagement ~220 installs / rating
🔁 Casual D30 retention 6%
📍 DAU / MAU stickiness 0.35
DAU / MAU 35% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷 Category context Casual
📦 Tiny game bundle → Native 2D engine
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$700K/mo · ML-estimated from 234 triggers
Growth rate
+2.5% MoM · BIG tier baseline (compound monthly)
6 months
$690K – $933K
12 months
$741K – $1.1M
24 months
$886K – $1.6M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon — typical noise band ±15% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Concerning · 54/100BIG TIERbelow benchmarks
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
7.6
Product Quality
8.6
Revenue Strength
5.8
Monetization Maturity
1.0
Defensibility
5.0
Market Position
0.0
Operational Safety
10.0
  • 💰 Revenue: Healthy — $280K - $1540K/mo · BIG tier · medium-low confidence, trajectory unclear.
  • ⭐ Quality: 4.3★ across 4,043,392 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $12.6M-$22.4M.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 3 of 3 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
High install base (4,043,392 ratings)METRIC
+$12,000
Good rating (4.3★)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
My Talking Tom Friends
Developer
Outfit7 Limited
Bundle ID
com.outfit7.mytalkingtomfriends
App Store URL
Open in App Store
Category
Casual
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
$50.0K ($22.0K – $75.0K)AI medium
AI annual estimate
$600.0K/yr
ML model estimate / mo
$7.2K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
AI Revenue EstimateCONFIDENCE: MEDIUM
The Android app "My Talking Tom Friends" by Outfit7 Limited is estimated to generate a monthly revenue of approximately $50,000. Publicly available data indicates a worldwide Android monthly revenue of over $22,000 in May 2026, while the worldwide App Store revenue was reported at $40,000 in April 2026.
Sources mentioned: Sensor Tower, AppstoreSpy.com, Appfigures
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

Join Talking Tom, Angela, Hank, Ginger, Ben, and Becca in the most exciting virtual pet adventure! Dive into a world of cool animals and endless fun! Visit their house and see why they are the ultimate pet friends!

Here's why you'll love playing with them:

- Take Care of All Six Friends: Interact with your favorite characters in one house! Feed, bathe, dress, and put them to sleep. Talk, play, and engage with Tom, Angela, Hank, Ginger, Ben, and Becca. Each character has their unique personality and needs.… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v26.2.1.20708🔄 updated 0d ago📂 Casual💰 Free
🔔

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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for My Talking Tom Friends: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by Outfit7 Limited

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📦 Portfolio summaryMID studio
21apps·$117K/mocombined
✓ Diversified — top app contributes 10%; risk spread across portfolio

Similar apps in Casual

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, bumetric·Full methodology·High confidence

Why high confidence: 4,043,392 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

4 answers · auto-generated from this app's public data
How much does My Talking Tom Friends make per month?
Based on our ML-calibrated revenue forecast, My Talking Tom Friends earns approximately $7.2K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
What apps are like My Talking Tom Friends?
Browse the full Casual category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
Who makes My Talking Tom Friends?
My Talking Tom Friends is published by Outfit7 Limited on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is My Talking Tom Friends's BU Score?
My Talking Tom Friends has a BU Score of 81/100 (Excellent). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.