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Solar Smash

83
Quality Score
Excellent

Solar Smash

High confidence
4.6 ✍️ Editor
✍️ bumetric analysis

Solar Smash occupies the niche of physics-based destruction simulators, directly competing with titles like Universe Sandbox and Planet Genesis. Its impressive user rating from over a million reviews signals strong user satisfaction and significant traction, indicating a mature product with a substantial, engaged player base. This app is well past its initial growth phase and firmly established. Given its free monetization model, the primary revenue drivers in this simulation category often involve a balanced ad-to-IAP split. Typically, players are willing to pay for cosmetic customization options, ad removal, or direct access to new destructive tools and planetary bodies, rather than relying solely on forced ad impressions. Focusing on strategic IAP bundles for weapon packs or unique celestial objects could further optimize its revenue potential.

BU Score 83 · Excellent — strong product-market fit. The full Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track snapshot history and revenue forecast in the Performance section below.

💰 Monthly revenue · now vs forecast
● Right now
$700K
per month
12-mo forecast
$741K – $1141K
per month
24-mo forecast
$886K – $1645K
per month
BIG tier
💡 Grow this revenue
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Typical impact: +2-5× organic installs
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📊 Performance Tracking LIVE

Loading…
idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$155K
What it cost to build · not monthly revenue
Likely range $115K – $210K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Pays back in ~2.4y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
Simulation complexity ×2.00+$50K
🌐Cross-platform reach (iOS + Android)+$55K
Total estimate$155K
ONE-TIME · EXIT VALUE💵 Estimated acquisition value
$75K
What it would sell for · not monthly revenue
Marketplace range $75K – $100K · 16× MRR multiple
💸~0.5× build cost (under-water)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺Ad-supported base15× MRR
★ rating ≥ 4.4 (solid)+8%
🏷Simulation category multiple-10%
Mature user base (1M+ ratings)+8%
Final multiple16× MRR
👥 Estimated audience size
235.0M
Lifetime downloads (US-equivalent)
Monthly active
35.0M
Daily active
10.5M

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Simulation engagement~140 installs / rating
🔁Simulation D30 retention15%
📍DAU / MAU stickiness0.30
DAU / MAU30% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextSimulation
📦Tiny game bundle→ Native 2D engine
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$700K/mo · ML-estimated from 234 triggers
Growth rate
+2.5% MoM · BIG tier baseline (compound monthly)
6 months
$690K – $933K
12 months
$741K – $1.1M
24 months
$886K – $1.6M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon — typical noise band ±15% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Concerning · 53/100BIG TIERbelow benchmarks
RevenueQualityMarketGrowthMoatSafetyFounderMonetiz.
Revenue Strength
5.8
Product Quality
9.3
Market Position
0.0
Growth Velocity
5.0
Defensibility
5.0
Operational Safety
10.0
Founder Strength
6.5
Monetization Maturity
1.0
  • 💰 Revenue: Healthy — $280K - $1540K/mo · BIG tier · medium-low confidence, trajectory unclear.
  • ⭐ Quality: 4.64★ across 1,680,811 reviews — exceptional (top 1% in category).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $12.6M-$22.4M.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 3 of 3 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
High install base (1,680,811 ratings)METRIC
+$12,000
Excellent rating (4.6★)METRIC
+$2,200
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Solar Smash
Developer
Paradyme Games
Bundle ID
com.paradyme.solarsmash
App Store URL
Open in App Store
Category
Simulation
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
$708.4K ($389.6K – $1.0M)AI medium
AI annual estimate
$8.5M/yr
ML model estimate / mo
$5.4K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
AI Revenue EstimateCONFIDENCE: MEDIUM
Solar Smash is estimated to generate a monthly revenue of approximately $708,400, with a range between $389,600 and $1,030,000. Its estimated annual revenue is around $8.50 million, ranging from $4.68 million to $12.33 million.
Sources mentioned: Rev.now, Sensor Tower, Reddit
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

Harness the power of space and embark on an epic journey of creative destruction with Solar Smash, the ultimate physics-based sandbox simulation game!

🌌 Simulate the Universe: Control the forces of nature and become a cosmic architect as you explore the boundless expanse of space. Craft and customize your own planetary systems, from the tiniest asteroids to massive gas giants.

🪐 Two Thrilling Game Modes:… View full description on the official store →
App Specs
🔐 Own this app? Claim & verify MRR →
🔖 v2.6.7🔄 updated 0d ago📂 Simulation💰 Free
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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Solar Smash: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by Paradyme Games

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📦 Portfolio summaryINDIE studio
8apps·$11K/mocombined
✓ Diversified — top app contributes 48%; risk spread across portfolio

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About this analysis
ZCAnalyzed by Zakhar Chumak · founder, bumetric·Full methodology·High confidence

Why high confidence: 1,680,811 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

4 answers · auto-generated from this app's public data
How much does Solar Smash make per month?
Based on our ML-calibrated revenue forecast, Solar Smash earns approximately $5.4K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
What apps are like Solar Smash?
Browse the full Simulation category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
Who makes Solar Smash?
Solar Smash is published by Paradyme Games on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Solar Smash's BU Score?
Solar Smash has a BU Score of 83/100 (Excellent). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.