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50
Quality Score
Solid

The Last Maverick - Survival PRO

3.2 ✍️ Editor
✍️ bumetric analysis

The Last Maverick - Survival PRO is an Android app from Not Found Games in the Simulation category, currently rated 3.2★ across 375 ratings. Initial signal reads as no scraped reviews yet: judgment based on metadata only.

Quality Score is 50: Solid (established niche player). For a Simulation app, that means established niche player. The full BU Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track changes month-over-month in the Performance section below: live snapshot history and revenue forecast included.

💰 Monthly revenue · now vs forecast
● Right now
$4.5K
per month
12-mo forecast
$4.0K – $14.3K
per month
24-mo forecast
$3.7K – $33.0K
per month
INDIE tier
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📊 Performance Tracking LIVE

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idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$155K
What it cost to build · not monthly revenue
Likely range $115K – $210K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Pays back in ~2.8y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
Simulation complexity ×2.00+$50K
🌐Cross-platform reach (iOS + Android)+$55K
Total estimate$155K
ONE-TIME · EXIT VALUE💵 Estimated acquisition value
$45K
What it would sell for · not monthly revenue
Marketplace range $35K – $50K · 10× MRR multiple
💸~0.3× build cost (under-water)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺Ad-supported base15× MRR
★ rating < 3.5 (weak)-18%
🏷Simulation category multiple-10%
Small user base (<1K ratings)-8%
Final multiple10× MRR
👥 Estimated audience size
52K
Lifetime downloads (US-equivalent)
Monthly active
7.8K
Daily active
2.3K

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Simulation engagement~140 installs / rating
🔁Simulation D30 retention15%
📍DAU / MAU stickiness0.30
DAU / MAU29% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextSimulation
📦Tiny game bundle→ Native 2D engine
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$4.5K/mo · ML-estimated from 234 triggers
Growth rate
+6.0% MoM · INDIE tier baseline (compound monthly)
6 months
$3.9K – $9.0K
12 months
$4.0K – $14.3K
24 months
$3.7K – $33.0K
Compound growth at +6.0% MoM (tier baseline for INDIE). Range widens with horizon — typical noise band ±40% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Early-stage solo · 43/100INDIE TIERexpected for tier
RevenueQualityMarketGrowthMoatSafetyFounderMonetiz.
Revenue Strength
3.7
Product Quality
4.5
Market Position
0.0
Growth Velocity
5.0
Defensibility
5.0
Operational Safety
8.0
Founder Strength
7.3
Monetization Maturity
1.0
  • 💰 Revenue: Modest — $1K - $11K/mo · INDIE tier · medium confidence, trajectory unclear.
  • ⭐ Quality: 3.2★ across 375 reviews — weak — significant quality concerns.
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Moderate — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $81K-$144K. Portfolio play ($64K/mo combined) commands premium.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 3 of 3 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
Paid app ($0.99)METRIC
+$2,800
Below-average rating (3.2★)METRIC
−$1,500
Early-stage install base (375 ratings)METRIC
+$400
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.
App Specs
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Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
The Last Maverick - Survival PRO
Developer
Not Found Games
Bundle ID
com.pgstudio.the.last.maverick.pro
App Store URL
Open in App Store
Category
Simulation
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
Not found
AI annual estimate
Not found
ML model estimate / mo
$4.5K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

More by Not Found Games

View all →
📦 Portfolio summaryINDIE studio
10apps·$64K/mocombined
Lead-app heavy — top app contributes 52%

Similar apps in Simulation

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, bumetric·Full methodology·Low confidence

Why low confidence: insufficient data to assess confidence.

Frequently Asked Questions

8 answers · auto-generated from this app's public data
How much does The Last Maverick - Survival PRO make per month?
Based on our ML-calibrated revenue forecast, The Last Maverick - Survival PRO earns approximately $4.5K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
Is The Last Maverick - Survival PRO profitable?
With estimated build cost $155K and monthly revenue $4.5K, The Last Maverick - Survival PRO looks break-even-grade — payback period sits around 2.8 years. Profitability also depends on paid-acquisition spend and refund rate which the public model doesn't see.
How many users does The Last Maverick - Survival PRO have?
Estimated audience: ~52K lifetime downloads, ~7K monthly active users, and ~2K daily active users. Derived from ratings count × category installs-per-rating × age decay. US-storefront-equivalent — global audience can be 5-10× larger for internationally-distributed apps.
What apps are like The Last Maverick - Survival PRO?
Browse the full Simulation category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
What is The Last Maverick - Survival PRO built with?
Our heuristic places The Last Maverick - Survival PRO on the Native Android (Kotlin) stack (Medium confidence, 55%). Signals: app bundle size, category context, store-description markers, release-date era. We don't disassemble binaries. Alternative possibilities: Flutter.
How much would The Last Maverick - Survival PRO sell for?
Estimated acquisition value: $45K (marketplace range $35K – $50K). Calculated as 10× monthly revenue using the standard multiple for the detected monetization model + adjustments for age, rating quality and category demand. Calibrated against 2024-2026 Flippa / Acquire.com / MicroAcquire closed-deal medians.
Who makes The Last Maverick - Survival PRO?
The Last Maverick - Survival PRO is published by Not Found Games on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is The Last Maverick - Survival PRO's BU Score?
The Last Maverick - Survival PRO has a BU Score of 50/100 (Solid). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.