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Star Wars™: Galaxy of Heroes

77
Quality Score
Strong

Star Wars™: Galaxy of Heroes

High confidence
4.0 ✍️ Editor
✍️ bumetric analysis

This app targets the licensed IP turn-based RPG niche, directly competing with titles like Marvel Strike Force and DC Legends. Its substantial user rating, backed by millions of individual reviews, signals strong, sustained traction for a mature product. This isn't a new entrant; it’s a well-established player with a dedicated user base. The monetization strategy, typical for this category, relies heavily on in-app purchases for character acquisition and progression. Founders in this space should note that while initial download is free, the revenue drivers are often tiered character packs, energy refills, and loot boxes, with significant spend coming from players looking to optimize their rosters and accelerate progress. The challenge is balancing accessibility for new players with compelling, high-value offers for long-term engagement.

BU Score 77 · Strong — healthy traction. The full Investment Matrix below scores 8 dimensions including monetisation, growth, and operational risk.

Track snapshot history and revenue forecast in the Performance section below.

💰 Monthly revenue · now vs forecast
● Right now
$700K
per month
12-mo forecast
$741K – $1141K
per month
24-mo forecast
$886K – $1645K
per month
BIG tier
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Typical impact: +2-5× organic installs
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📊 Performance Tracking LIVE

Loading…
idle
0%
Rating
Reviews
Forecast Revenue / mo
Snapshots tracked
0
since first record
ONE-TIME · BUILD💰 Estimated build cost
$180K
What it cost to build · not monthly revenue
Likely range $135K – $245K
$25K · MVP floor$100K · indie scale$500K+ · studio build
📈Pays back in ~2.9y at current MRR

Synthetic estimate. Inputs: category complexity, file size, screen count, monetization layer, platform reach, age × team-size proxy. Calibrated against 2024-2026 indie-agency rate surveys. Full math + source list on /methodology.

Where the money goes
🧱MVP baseline (design + 1-store ship)+$28K
📱5 unique screens × $4.5K+$22K
Role Playing complexity ×2.30+$65K
🌐Cross-platform reach (iOS + Android)+$63K
Total estimate$180K
ONE-TIME · EXIT VALUE💵 Estimated acquisition value
$75K
What it would sell for · not monthly revenue
Marketplace range $50K – $100K · 15× MRR multiple
💸~0.4× build cost (under-water)

Synthetic estimate. Multiple band derived from ad-supported + age, rating quality, category demand, and user-base maturity. Calibrated against 2024-2026 indie-app-marketplace closed-deal medians. Full math + comparable deal list on /methodology.

How the multiple was built
📺Ad-supported base15× MRR
🏷Role Playing category multiple-8%
Mature user base (1M+ ratings)+8%
Final multiple15× MRR
👥 Estimated audience size
233.5M
Lifetime downloads (US-equivalent)
Monthly active
42.0M
Daily active
16.5M

Synthetic estimate from ratings × category benchmarks. Calibrated against 2024-2026 mobile-attribution retention + DAU/MAU reports. Numbers are US-storefront-equivalent — true global audience can be 5-10× larger for international apps. Full math + source list on /methodology.

How we sized it
📲Role Playing engagement~130 installs / rating
🔁Role Playing D30 retention18%
📍DAU / MAU stickiness0.40
DAU / MAU39% sticky
🛠 Estimated tech stack
🤖
Native Android (Kotlin)
Medium confidence · 55%
Also possible
Flutter

Heuristic guess from app bundle size, category, store description signals, and release-date stack era. Bumetric does not disassemble binaries — for binary-level certainty you would need an SDK intelligence tool or the manifest itself. Reasoning chain on the right. Full ruleset on /methodology.

Signals we read
🏷Category contextRole Playing
📦Tiny game bundle→ Native 2D engine
🔬

How we forecast this revenue

MEDIUM CONFIDENCE
Baseline
$700K/mo · ML-estimated from 234 triggers
Growth rate
+2.5% MoM · BIG tier baseline (compound monthly)
6 months
$690K – $933K
12 months
$741K – $1.1M
24 months
$886K – $1.6M
Compound growth at +2.5% MoM (tier baseline for BIG). Range widens with horizon — typical noise band ±15% at 6mo.. Ranges widen with horizon — distant futures carry more uncertainty.
📊

BU Investment Matrix

Concerning · 53/100BIG TIERbelow benchmarks
GrowthFounderQualityRevenueMonetiz.MoatMarketSafety
Growth Velocity
5.0
Founder Strength
7.7
Product Quality
8.1
Revenue Strength
5.8
Monetization Maturity
1.0
Defensibility
5.0
Market Position
0.0
Operational Safety
10.0
  • 💰 Revenue: Healthy — $280K - $1540K/mo · BIG tier · medium-low confidence, trajectory unclear.
  • ⭐ Quality: 4.03★ across 1,797,695 reviews — strong (top 10%).
  • 📍 Market: Not yet charting in any of the 9 monitored markets.
  • 📈 Growth: Insufficient signal to assess trajectory.
  • ⚠️ Risk: Low — no material risk signals detected.
🎯 For competitors: Mixed picture. Worth competing if you have a clear UX or pricing edge — otherwise crowded segment.
💵 For acquirers: Estimated asking range 18-32× monthly = $12.6M-$22.4M.
Composite of 8 dimensions computed deterministically from public signals — no LLM, every score traces back to a measurable input. Default weights shown; "compete" / "acquire" / "invest" lenses re-weight without re-fetching.
Range:

💰 Forecast Revenue / mo

MODEL
Revenue forecast computed from BU's 234 trigger model on each snapshot. Calibrated against ground-truth from 58 verified-revenue apps.
🔬Forecast Breakdown — Why This Estimate?Top 3 of 3 triggers
Our ML model uses 200+ signals from public data. These are the most influential for this app:
High install base (1,797,695 ratings)METRIC
+$12,000
Good rating (4.0★)METRIC
+$800
Ad-supported / freemiumMETRIC
+$600
METRIC = structural app data · REVIEW = mined from user reviews · ✓ VERIFIED = Stripe-verified anchor (TrustMRR)

📈 Reviews Growth

LIVE
Cumulative review count from first BU snapshot. Each point = a tracked update.

⭐ Rating Trend

LIVE
Average rating evolution. Updates with each new review batch.

Profile & Insights

Everything we know — and don't — about this app and its company.

Identification

App name
Star Wars™: Galaxy of Heroes
Developer
ELECTRONIC ARTS
Bundle ID
com.ea.game.starwarscapital_row
App Store URL
Open in App Store
Category
Role Playing
Content rating
Not found
Languages
Not found

Company

Website
Not found
Tagline
Not found
Description
Not found
Founded
Not found
HQ / Address
Not found
Employees
Not found
Logo
Not found

Revenue

Verified revenue / mo
Not found
AI revenue estimate / mo
$7.5M ($6.0M – $8.1M)AI medium
AI annual estimate
$90.0M/yr
ML model estimate / mo
$5.2K/mo
Top-grossing rank
Not found
All-time revenue
Not found
Pricing
Not found

Founder

Founder data not yet collected for this app.

Funding

Funding data not yet collected for this app.

Press & Links

Press & Links data not yet collected for this app.

Contacts & Socials

Contacts & Socials data not yet collected for this app.
AI Revenue EstimateCONFIDENCE: MEDIUM
Star Wars™: Galaxy of Heroes is estimated to generate between $6 million and $8.06 million in monthly revenue, with an annual estimate of approximately $90 million. The game has surpassed $1.5 billion in lifetime revenue as of November 2023.
Sources mentioned: Sensor Tower, AppFigures, Reddit, PocketGamer.biz, Mobilegamer.biz, YouTube, Wikipedia
Profile is built from iTunes Lookup + developer site scrape + ML revenue model. Empty fields show "Not found" — additional sources (Crunchbase, X, IndieHackers, Acquire.com) coming.

📝 About this app

This game includes optional in-game purchases of virtual currency that can be used to acquire virtual in-game items, including a random selection of virtual in-game items.

Collect, upgrade, and battle with iconic heroes from across Star Wars™ history, including Luke Skywalker, Ahsoka Tano, Darth Vader, Han Solo, Obi-Wan Kenobi, Yoda, The Mandalorian, and more. Experience a role-playing adventure that combines strategy, action RPG, and online multiplayer gameplay.

Enter the Star Wars universe in a cinematic turn-based RPG game where strategy, skill, and legacy define every move.… View full description on the official store →
App Specs
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🔖 v0.40.2002411🔄 updated 0d ago📂 Role Playing💰 Free
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📝 Description

95
BU Score · Transcendent
Full revenue analysis
Read the article-style breakdown for Star Wars™: Galaxy of Heroes: category rank, percentile, growth signal, comparable apps, and how the forecast is calibrated against verified-MRR anchors in this niche.
Read deep-dive →

More by ELECTRONIC ARTS

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📦 Portfolio summaryMID studio
28apps·$159K/mocombined
✓ Diversified — top app contributes 16%; risk spread across portfolio

Similar apps in Role Playing

About this analysis
ZCAnalyzed by Zakhar Chumak · founder, bumetric·Full methodology·High confidence

Why high confidence: 1,797,695 ratings · no founder-verified revenue (model estimate only).

Frequently Asked Questions

4 answers · auto-generated from this app's public data
How much does Star Wars™ make per month?
Based on our ML-calibrated revenue forecast, Star Wars™ earns approximately $5.2K/mo. This is a US-storefront-equivalent estimate; global revenue can be several times larger for internationally-distributed apps. See the methodology page for the full formula and confidence bands.
What apps are like Star Wars™?
Browse the full Role Playing category catalog to find similar apps with revenue, build cost, audience and tech stack data. Each /p/{slug} page also shows a Compare side-by-side widget with three peer apps from the same niche.
Who makes Star Wars™?
Star Wars™ is published by ELECTRONIC ARTS on the Google Play Store. See the full publisher portfolio (other apps by the same developer) via the More by developer block on the product page above.
What is Star Wars™'s BU Score?
Star Wars™ has a BU Score of 77/100 (Strong). The score combines App Store rating, ratings count, monetization model and revenue signals calibrated against founder-verified MRR anchors. See the BU Score formula.